Fix transforms trying to continue after a cancel

This commit is contained in:
Robert Yevdokimov
2025-08-17 10:04:42 +04:00
parent 0c51ede243
commit 26f920f85e

View File

@@ -5664,6 +5664,7 @@ void Node3DEditorViewport::finish_transform() {
spatial_editor->update_transform_gizmo();
surface->queue_redraw();
set_process_input(false);
clicked = ObjectID();
}
// Register a shortcut and also add it as an input action with the same events.