From 26f920f85ebcc6271f7927c43c9a5923df93702b Mon Sep 17 00:00:00 2001 From: Robert Yevdokimov <105675984+ryevdokimov@users.noreply.github.com> Date: Sun, 17 Aug 2025 10:04:42 +0400 Subject: [PATCH] Fix transforms trying to continue after a cancel --- editor/scene/3d/node_3d_editor_plugin.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/editor/scene/3d/node_3d_editor_plugin.cpp b/editor/scene/3d/node_3d_editor_plugin.cpp index fcc712a627..6f12a10699 100644 --- a/editor/scene/3d/node_3d_editor_plugin.cpp +++ b/editor/scene/3d/node_3d_editor_plugin.cpp @@ -5664,6 +5664,7 @@ void Node3DEditorViewport::finish_transform() { spatial_editor->update_transform_gizmo(); surface->queue_redraw(); set_process_input(false); + clicked = ObjectID(); } // Register a shortcut and also add it as an input action with the same events.