diff --git a/editor/scene/3d/node_3d_editor_plugin.cpp b/editor/scene/3d/node_3d_editor_plugin.cpp index fcc712a627..6f12a10699 100644 --- a/editor/scene/3d/node_3d_editor_plugin.cpp +++ b/editor/scene/3d/node_3d_editor_plugin.cpp @@ -5664,6 +5664,7 @@ void Node3DEditorViewport::finish_transform() { spatial_editor->update_transform_gizmo(); surface->queue_redraw(); set_process_input(false); + clicked = ObjectID(); } // Register a shortcut and also add it as an input action with the same events.