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66 lines
2.8 KiB
Markdown
66 lines
2.8 KiB
Markdown
# Redot Engine
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<p align="center">
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<a href="https://redotengine.org/">
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<img src="logo_outlined.png" width="400" alt="Redot Engine logo">
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</a>
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</p>
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## 2D and 3D cross-platform game engine
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**[Redot Engine](https://redotengine.org) is a feature-packed, cross-platform
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game engine to create 2D and 3D games from a unified interface.** It provides a
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comprehensive set of common tools, so that
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users can focus on making games without having to reinvent the wheel. Games can
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be exported with one click to a number of platforms, including the major desktop
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platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as
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Web-based platforms and consoles.
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## Free, open source and community-driven
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Redot is a completely free and open source fork of Godot under the very permissive MIT license.
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No strings attached, no royalties, nothing. The users' games are theirs, down
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to the last line of engine code. Redot's development is fully independent and truly
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community-driven, empowering users to help shape their engine to match their
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expectations.
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Before being open sourced in [February 2014](https://github.com/godotengine/godot/commit/0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac),
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Godot had been developed by [Juan Linietsky](https://github.com/reduz) and
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[Ariel Manzur](https://github.com/punto-) (both still maintaining Godot)
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for several years as an in-house engine, used to publish several work-for-hire
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titles.
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Redot was forked from Godot in [September 2024](https://github.com/Redot-Engine/redot-engine/commit/a12e9de5dd831e1ce0c839f0420b278ef0a6aa5b),
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intending to improve upon Godot in order to fulfill its potential and contribute to the shared
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codebase of both through a more genuinely community-driven model than Godot.
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[Kaetram - 2D Pixel Cross-Platform MMORPG by Keros](https://kaetram.com)
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<p align="center">
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<img src="screenshot.jpg" width="900" alt="Redot Engine screenshot!">
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</p>
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## Getting the engine
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### Binary downloads
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Official binaries for the Redot editor and the export templates will be found
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[on the Redot website](https://redotengine.org/download) once it's set up and on the [GitHub page](https://github.com/Redot-Engine/redot-engine) until then.
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### Compiling from source
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[For the time being, see the official Godot docs](https://docs.godotengine.org/en/latest/contributing/development/compiling)
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for compilation instructions for every supported platform.
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## Community and contributing
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Redot is not only an engine but an ever-growing community of users and engine
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developers. Please visit our [Discord server](https://discord.gg/redot)!
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To get started contributing to the project, see the [contributing guide](CONTRIBUTING.md).
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This document also includes guidelines for reporting bugs.
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Follow [Redot on Twitter](https://x.com/redotengine)!
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## Documentation and demos
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The class reference is accessible from the Redot editor.
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