Commit Graph

76729 Commits

Author SHA1 Message Date
Pedro J. Estébanez
919006eb35 Fix material removal clearing all instances of shared texture arrays 2025-08-18 12:21:15 +02:00
Pāvels Nadtočajevs
7858030975 [macOS] Forward application focus events to the embedded process. 2025-08-18 13:01:05 +03:00
Pāvels Nadtočajevs
274f88c5b8 [Windows] Fix color picker on old versions of Windows 10. 2025-08-18 09:23:31 +03:00
Giganzo
cadfd52b16 Fix PopupMenu accel position 2025-08-17 22:55:37 +02:00
nikitalita
32a59bbdf4 Fix infinite loop in GLTFDocument::_convert_animation_node_track 2025-08-17 13:53:35 -07:00
Pāvels Nadtočajevs
0bd9437237 [RTL] Fix text around visible_characters boundary being added twice to the buffer. 2025-08-17 18:45:25 +03:00
WinnerWind
a1788e09bf Prevent crashing if max_threads is zero.
Adds a note in the docs that a thread count of 0 has the same effect as a thread count of -1.

Change language of WorkerThreadPool in ProjectSettings

Co-Authored-By: Tomasz Chabora <kobewi4e@gmail.com>
2025-08-17 20:12:41 +05:30
Pāvels Nadtočajevs
7b47f5e8db [Accessibility] Process non-focusable windows (popups, menus) as part of the parent window tree. 2025-08-17 12:15:08 +03:00
Robert Yevdokimov
26f920f85e Fix transforms trying to continue after a cancel 2025-08-17 10:04:42 +04:00
Giganzo
b5efac3156 Fix missing hover style for Ignore Error breaks button 2025-08-17 00:53:27 +02:00
Pāvels Nadtočajevs
ab0bc7ee32 [macOS] Fix embedded menu/spacer relative position. 2025-08-16 18:55:04 +03:00
Mauricio Narvaez
ca798bf94d Add missing layer provider setup when setting Surface after visibility 2025-08-16 07:55:15 -07:00
Giganzo
c21a03361a Add hover styles to buttons in Script/Shader editor 2025-08-16 15:05:07 +02:00
Raul Santos
702bbb3eab Add default param value to EditorExportPlatform::get_forced_export_files
Add default parameter value to a new parameter added in 4.5 to `EditorExportPlatform::get_forced_export_files` so we can avoid breaking compatibility for GDScript.
2025-08-16 04:16:43 +02:00
Aaron Franke
7be711ecb7 OpenXR: Use GLTFDocument function to get supported extension names 2025-08-15 12:58:53 -07:00
Jens Pitkanen
4808c25c2e Fix light values on blend import when using non-physical light units 2025-08-15 21:30:08 +03:00
Thaddeus Crews
0c51ede243 Merge pull request #109625 from aaronfranke/gltf-texture-sampler-crash
GLTF: Fix crash reading texture sampler for non-existent texture
2025-08-15 12:58:48 -05:00
Thaddeus Crews
2853d91191 Merge pull request #109176 from SchultzenDK/fix-script-clears-gizmos
Stop clearing editor_plugin_screen on script edit
2025-08-15 12:58:47 -05:00
Thaddeus Crews
a43e6e68cc Merge pull request #100813 from ryevdokimov/prevent-selecting-hidden-transform-gizmo
Fix being able to grab hidden transform gizmo handles
2025-08-15 12:58:47 -05:00
Thaddeus Crews
8892a8d362 Merge pull request #109612 from dsnopek/emit-signal-no-alloca
Don't use `alloca()` in `Object::emit_signalp()` to prevent stack overflow
2025-08-15 12:58:46 -05:00
Thaddeus Crews
d98931c170 Merge pull request #109320 from lavishbehemoth/process-docs
Update _physics_process and _process docs to reflect implementation.
2025-08-15 12:58:45 -05:00
Thaddeus Crews
34d01ea07e Merge pull request #109607 from mihe/character-thread-sync
Fix `move_and_slide` forcing synchronization with physics thread
2025-08-15 12:58:44 -05:00
teatov
94fdfacee6 Make WAV metadata tag mappings more consistent with Vorbis 2025-08-15 15:57:15 +10:00
Aaron Franke
821fecd933 GLTF: Fix crash reading texture sampler for non-existent texture 2025-08-14 19:25:32 -07:00
Lurker
0ea06fe446 Added the C# code equivalent to the note in Viewport.GetTexture()
Define 'viewport' for parity with GDScript's '$viewport'

Co-authored-by: Paul Joannon <437025+paulloz@users.noreply.github.com>
2025-08-14 18:53:34 -07:00
aaronp64
842b44d872 ThemeEditor fix to show filename for new/renamed files
Updated ThemeEditor to set the theme name label when theme file is initially created or renamed.
2025-08-14 15:20:50 -04:00
LavishBehemoth
fc7624491e Update _physics_process and _process docs to reflect implementation. 2025-08-14 14:05:09 -04:00
Mikael Hermansson
6c907c2d37 Fix move_and_slide forcing synchronization with physics thread
Co-authored-by: Ricardo Buring <ricardo.buring@gmail.com>
2025-08-14 18:58:36 +02:00
h1v9
54619b3176 Strip empty deps when loading filesystem cache 2025-08-14 18:40:29 +03:00
David Snopek
3eed53686b Don't use alloca() in Object::emit_signalp() to prevent stack overflow 2025-08-14 09:54:59 -05:00
Thaddeus Crews
e67074d0ab Merge pull request #109552 from Calinou/doc-inputevent-is-action-type
Clarify the types `InputEvent.is_action_type()` will return `true` for
2025-08-14 09:28:02 -05:00
Thaddeus Crews
6f298b6642 Merge pull request #109548 from bruvzg/shader_x
Improve shader overloaded function error reporting.
2025-08-14 09:28:01 -05:00
Thaddeus Crews
a02ff4402e Merge pull request #109577 from AdriaandeJongh/clarify-build-version
[Docs] Mention 'build version' in iOS, macOS, and visionOS export docs
2025-08-14 09:28:00 -05:00
Thaddeus Crews
f3b908bcc1 Merge pull request #109608 from syntaxerror247/patch-2
Android: Fix build command for AAB export
2025-08-14 09:27:59 -05:00
Thaddeus Crews
7726f6e89b Merge pull request #108453 from MarianoGnu/ms/dont-duplicate-scripts
Never duplicate Scripts when duplicating resources recursively
2025-08-14 09:27:59 -05:00
Mikael Hermansson
70979ae8bd Pause physics command queue during physics processing 2025-08-14 15:54:59 +02:00
MarianoGnu
5033a6af07 Never duplicate Scripts when duplicating resources recursively
This allows to duplicate PackedScenes safely
Fixes #108220
2025-08-14 10:26:48 -03:00
Anish Mishra
1763b43dca Android: Fix build command in standard AAB export 2025-08-14 17:13:21 +05:30
Thaddeus Crews
de463e0241 Merge pull request #109564 from timothyqiu/scene-create-3d
SceneCreateDialog: Hide 3D Scene option when 3D editor is disabled
2025-08-13 18:42:16 -05:00
Thaddeus Crews
51206892fe Merge pull request #109402 from dawdle-deer/dropdown-search-term
Add "dropdown" keyword to OptionButton and MenuButton
2025-08-13 18:42:15 -05:00
Thaddeus Crews
1ecbd75c07 Merge pull request #109593 from ShadowCow13/animation-slice-name
Fix name included in animation when saved from slice in scene importer
2025-08-13 18:42:14 -05:00
Thaddeus Crews
90ba13bd0b Merge pull request #109528 from syntaxerror247/drive-selection-issue
Fix drive selection issue on Android
2025-08-13 18:42:13 -05:00
Thaddeus Crews
583f3bfb97 Merge pull request #109556 from devloglogan/mobile-motion-vec-fix
Fix mobile renderer motion vectors
2025-08-13 18:42:13 -05:00
Thaddeus Crews
5a9a05e255 Merge pull request #109584 from kleonc/tile_terrain_preview_icon_fix_transformed_alternative
Fix `TileMapLayer` terrain preview icons for transformed alternative tiles
2025-08-13 18:42:12 -05:00
Thaddeus Crews
a245f21b3b Merge pull request #109480 from Rindbee/apply-different-strategies-when-check-theme-override-properties
Disallow clicking to toggle the checkbox of a theme override of type `Resource` to checked
2025-08-13 18:42:11 -05:00
Thaddeus Crews
eeb6ac01e8 Merge pull request #109530 from bruvzg/svg_alloc
[TVG] Use heap for XML parser allocs.
2025-08-13 18:42:10 -05:00
shadowcow13
c6c4c55146 Fix name included in animation when saved from slice in scene importer 2025-08-13 16:53:43 -06:00
Adriaan de Jongh
a8bcf40c40 mention 'build version' in iOS, macOS, and visionOS export docs 2025-08-13 23:22:31 +02:00
kleonc
5ba1d0ff97 Fix TileMapLayer terrain preview icons for transformed alternative tiles 2025-08-13 18:35:51 +02:00
Thaddeus Crews
d8d39120dd CI: Update dependency setup on Linux actions 2025-08-13 08:42:37 -05:00