Commit Graph

76516 Commits

Author SHA1 Message Date
Thaddeus Crews
40c96b8433 Merge pull request #109046 from bruvzg/ac_win_x
[Accessibility] Process non-focusable windows (popups, menus) as part of the parent window tree.
2025-08-18 08:29:12 -05:00
Thaddeus Crews
3797c1e456 Merge pull request #109647 from m4gr3d/fix_composition_layer_provider_setup
Fix missing layer provider setup when setting Surface after visibility
2025-08-18 08:29:11 -05:00
Thaddeus Crews
34d20958fa Merge pull request #109614 from h1v9/master
Strip empty deps when loading filesystem cache
2025-08-18 08:29:10 -05:00
Thaddeus Crews
039a480ff7 Merge pull request #109708 from Giganzo/popup-menu-accel
Fix PopupMenu accel position
2025-08-18 08:29:09 -05:00
Thaddeus Crews
9812d405b8 Merge pull request #109354 from KoBeWi/ETRC
Fix some localization issues in controls
2025-08-18 08:29:09 -05:00
Thaddeus Crews
42b4eab5e9 Merge pull request #109673 from Giganzo/debug-hover
Fix missing hover style for Ignore Error breaks button
2025-08-18 08:29:08 -05:00
Thaddeus Crews
1bdf4e2459 Merge pull request #109672 from Giganzo/script-menu-button-style
Add hover styles to buttons in Script/Shader editor
2025-08-18 08:29:07 -05:00
Thaddeus Crews
589e7579da Merge pull request #109541 from bruvzg/le_dblclick
[LineEdit] Fix double click not selecting single character words.
2025-08-18 08:29:06 -05:00
Thaddeus Crews
fbfd5f895d Merge pull request #108356 from neonmoe/fix-incorrect-light-values-for-blender-imports
Fix incorrect light values on blend import
2025-08-18 08:29:06 -05:00
Thaddeus Crews
3d84b78051 Merge pull request #109699 from bruvzg/rtl_text_add
[RTL] Fix text around `visible_characters` boundary being added twice to the buffer.
2025-08-18 08:29:05 -05:00
Thaddeus Crews
f5152699bc Merge pull request #108768 from WinnerWind/fix-zero-threadcount
FIX: Prevent crashing if `max_threads` is zero.
2025-08-18 08:29:04 -05:00
Giganzo
cadfd52b16 Fix PopupMenu accel position 2025-08-17 22:55:37 +02:00
Pāvels Nadtočajevs
0bd9437237 [RTL] Fix text around visible_characters boundary being added twice to the buffer. 2025-08-17 18:45:25 +03:00
WinnerWind
a1788e09bf Prevent crashing if max_threads is zero.
Adds a note in the docs that a thread count of 0 has the same effect as a thread count of -1.

Change language of WorkerThreadPool in ProjectSettings

Co-Authored-By: Tomasz Chabora <kobewi4e@gmail.com>
2025-08-17 20:12:41 +05:30
Pāvels Nadtočajevs
7b47f5e8db [Accessibility] Process non-focusable windows (popups, menus) as part of the parent window tree. 2025-08-17 12:15:08 +03:00
Giganzo
b5efac3156 Fix missing hover style for Ignore Error breaks button 2025-08-17 00:53:27 +02:00
Mauricio Narvaez
ca798bf94d Add missing layer provider setup when setting Surface after visibility 2025-08-16 07:55:15 -07:00
Giganzo
c21a03361a Add hover styles to buttons in Script/Shader editor 2025-08-16 15:05:07 +02:00
Jens Pitkanen
4808c25c2e Fix light values on blend import when using non-physical light units 2025-08-15 21:30:08 +03:00
Thaddeus Crews
0c51ede243 Merge pull request #109625 from aaronfranke/gltf-texture-sampler-crash
GLTF: Fix crash reading texture sampler for non-existent texture
2025-08-15 12:58:48 -05:00
Thaddeus Crews
2853d91191 Merge pull request #109176 from SchultzenDK/fix-script-clears-gizmos
Stop clearing editor_plugin_screen on script edit
2025-08-15 12:58:47 -05:00
Thaddeus Crews
a43e6e68cc Merge pull request #100813 from ryevdokimov/prevent-selecting-hidden-transform-gizmo
Fix being able to grab hidden transform gizmo handles
2025-08-15 12:58:47 -05:00
Thaddeus Crews
8892a8d362 Merge pull request #109612 from dsnopek/emit-signal-no-alloca
Don't use `alloca()` in `Object::emit_signalp()` to prevent stack overflow
2025-08-15 12:58:46 -05:00
Thaddeus Crews
d98931c170 Merge pull request #109320 from lavishbehemoth/process-docs
Update _physics_process and _process docs to reflect implementation.
2025-08-15 12:58:45 -05:00
Thaddeus Crews
34d01ea07e Merge pull request #109607 from mihe/character-thread-sync
Fix `move_and_slide` forcing synchronization with physics thread
2025-08-15 12:58:44 -05:00
Aaron Franke
821fecd933 GLTF: Fix crash reading texture sampler for non-existent texture 2025-08-14 19:25:32 -07:00
LavishBehemoth
fc7624491e Update _physics_process and _process docs to reflect implementation. 2025-08-14 14:05:09 -04:00
Mikael Hermansson
6c907c2d37 Fix move_and_slide forcing synchronization with physics thread
Co-authored-by: Ricardo Buring <ricardo.buring@gmail.com>
2025-08-14 18:58:36 +02:00
h1v9
54619b3176 Strip empty deps when loading filesystem cache 2025-08-14 18:40:29 +03:00
David Snopek
3eed53686b Don't use alloca() in Object::emit_signalp() to prevent stack overflow 2025-08-14 09:54:59 -05:00
Thaddeus Crews
e67074d0ab Merge pull request #109552 from Calinou/doc-inputevent-is-action-type
Clarify the types `InputEvent.is_action_type()` will return `true` for
2025-08-14 09:28:02 -05:00
Thaddeus Crews
6f298b6642 Merge pull request #109548 from bruvzg/shader_x
Improve shader overloaded function error reporting.
2025-08-14 09:28:01 -05:00
Thaddeus Crews
a02ff4402e Merge pull request #109577 from AdriaandeJongh/clarify-build-version
[Docs] Mention 'build version' in iOS, macOS, and visionOS export docs
2025-08-14 09:28:00 -05:00
Thaddeus Crews
f3b908bcc1 Merge pull request #109608 from syntaxerror247/patch-2
Android: Fix build command for AAB export
2025-08-14 09:27:59 -05:00
Thaddeus Crews
7726f6e89b Merge pull request #108453 from MarianoGnu/ms/dont-duplicate-scripts
Never duplicate Scripts when duplicating resources recursively
2025-08-14 09:27:59 -05:00
MarianoGnu
5033a6af07 Never duplicate Scripts when duplicating resources recursively
This allows to duplicate PackedScenes safely
Fixes #108220
2025-08-14 10:26:48 -03:00
Anish Mishra
1763b43dca Android: Fix build command in standard AAB export 2025-08-14 17:13:21 +05:30
Thaddeus Crews
de463e0241 Merge pull request #109564 from timothyqiu/scene-create-3d
SceneCreateDialog: Hide 3D Scene option when 3D editor is disabled
2025-08-13 18:42:16 -05:00
Thaddeus Crews
51206892fe Merge pull request #109402 from dawdle-deer/dropdown-search-term
Add "dropdown" keyword to OptionButton and MenuButton
2025-08-13 18:42:15 -05:00
Thaddeus Crews
1ecbd75c07 Merge pull request #109593 from ShadowCow13/animation-slice-name
Fix name included in animation when saved from slice in scene importer
2025-08-13 18:42:14 -05:00
Thaddeus Crews
90ba13bd0b Merge pull request #109528 from syntaxerror247/drive-selection-issue
Fix drive selection issue on Android
2025-08-13 18:42:13 -05:00
Thaddeus Crews
583f3bfb97 Merge pull request #109556 from devloglogan/mobile-motion-vec-fix
Fix mobile renderer motion vectors
2025-08-13 18:42:13 -05:00
Thaddeus Crews
5a9a05e255 Merge pull request #109584 from kleonc/tile_terrain_preview_icon_fix_transformed_alternative
Fix `TileMapLayer` terrain preview icons for transformed alternative tiles
2025-08-13 18:42:12 -05:00
Thaddeus Crews
a245f21b3b Merge pull request #109480 from Rindbee/apply-different-strategies-when-check-theme-override-properties
Disallow clicking to toggle the checkbox of a theme override of type `Resource` to checked
2025-08-13 18:42:11 -05:00
Thaddeus Crews
eeb6ac01e8 Merge pull request #109530 from bruvzg/svg_alloc
[TVG] Use heap for XML parser allocs.
2025-08-13 18:42:10 -05:00
shadowcow13
c6c4c55146 Fix name included in animation when saved from slice in scene importer 2025-08-13 16:53:43 -06:00
Adriaan de Jongh
a8bcf40c40 mention 'build version' in iOS, macOS, and visionOS export docs 2025-08-13 23:22:31 +02:00
kleonc
5ba1d0ff97 Fix TileMapLayer terrain preview icons for transformed alternative tiles 2025-08-13 18:35:51 +02:00
风青山
39141e7b9c Disallow clicking to toggle the checkbox of a theme override of type Resource to checked
These resources are external, but can be further categorized as follows:

1. Imported resource;
2. Embedded resource (no resource path, provided by the engine);
3. Other text-based resource.

Resources of different categorie may need different strategies.

Currently, for resource types, it is up to the user to decide what to do
next.  Clicking to toggle checkboxes is not allowed, but you can still
manipulate resources through the `EditorResourcePicker`'s context menu
(right-click on a resource in the inspector or click the down arrow icon
next to the resource to open the menu).
2025-08-13 16:19:42 +08:00
Pāvels Nadtočajevs
67f80aaa23 [LineEdit] Fix double click not selecting single character words. 2025-08-13 10:42:46 +03:00