Commit Graph

76745 Commits

Author SHA1 Message Date
Rémi Verschelde
2dd26a027a Update AUTHORS and DONORS list 2025-09-08 22:01:53 +02:00
Thaddeus Crews
7723226e6f Merge pull request #110215 from WhalesState/resource-deep-copy
Fix Resource duplicate calls `ImageTexture::set_image` with an invalid image.
2025-09-08 13:57:27 -05:00
Thaddeus Crews
7ac73a6142 Merge pull request #110294 from bruvzg/wl_no_gl
Fix Wayland build with OpenGL disabled.
2025-09-08 13:57:27 -05:00
Thaddeus Crews
4102fffad7 Merge pull request #110145 from TokageItLab/skrd
Move Skeleton3D init process (for dirty flags) into `POST_ENTER_TREE` from `ENTER_TREE`
2025-09-08 13:57:26 -05:00
Thaddeus Crews
bd3eb67828 Merge pull request #110280 from YeldhamDev/it_is_always_the_smallest_things
Fix "SpriteFrames" editor not fully hidding the bottom panel
2025-09-08 13:57:18 -05:00
Clay John
0e8df80231 Merge pull request #110264 from stuartcarnie/109846/metal_version
Metal: Ensure baked Metal binaries can be loaded on the minimum target OS
2025-09-08 08:23:15 -07:00
Clay John
e98d6083d0 Merge pull request #110033 from SK83RJOSH/pdb-base-name-fix
Fix `WindowUtils::copy_and_rename_pdb` regression
2025-09-08 08:22:44 -07:00
Rémi Verschelde
041207fe41 i18n: Sync translations with Weblate
Adds Korean (ko) documentation translations.
2025-09-08 16:15:54 +02:00
Stuart Carnie
b7aac81366 Metal: Ensure baking to binary sets minimum target OS
Co-authored-by: Travis Lange <travislange12@gmail.com>
2025-09-08 08:16:53 +10:00
Pāvels Nadtočajevs
76433b0ede Fix Wayland build with OpenGL disabled. 2025-09-06 18:37:49 +03:00
Thaddeus Crews
3c7f9b9372 Merge pull request #110285 from m4gr3d/bump_to_4_5_rc
Bump version to 4.5-rc
2025-09-05 16:26:48 -05:00
Fredia Huya-Kouadio
86388dced6 Bump version to 4.5-rc 2025-09-05 14:14:52 -07:00
Mounir Tohami
0d32849565 Fix Resource deep duplicate sets image properties with invalid resources. 2025-09-05 22:16:20 +03:00
Michael Alexsander
bf65bf0bbd Fix "SpriteFrames" editor not fully hidding the bottom panel 2025-09-05 13:33:05 -03:00
Thaddeus Crews
4ed8c45abd Merge pull request #110263 from raulsntos/dotnet/android-net9.0
[.NET] Require `net9.0` for Android exports
2025-09-05 08:37:22 -05:00
Clay John
9edc290328 Merge pull request #110260 from m4gr3d/investigate_csharp_build_issue
Fix the issue preventing installing C# binaries on Android devices with api <= 29
2025-09-04 20:54:32 -07:00
Raul Santos
f0c9253bec [.NET] Require net9.0 for Android exports
To ensure Android exports are compatible with the new Play Store
requirement that all `.so` libraries included are aligned to 16k,
we now require C# projects to target `net9.0` which uses the
correct alignment (as opposed to the current one of 4k).

The thirdparty jar library has also been updated to the one from
the 9.0.4 runtime package so it's compatible with non-gradle
builds targeting `net9.0`.

Non-android projects are not affect, the minimum TFM is still
`net8.0`.
2025-09-05 04:14:27 +02:00
Fredia Huya-Kouadio
d255ec2fe1 Fix the issue preventing installing C# binaries on Android devices with api <= 29 2025-09-04 11:49:22 -07:00
Josh Wood
41150710ec Fix WindowUtils::copy_and_rename_pdb path shortening regression 2025-09-04 11:56:06 +02:00
Thaddeus Crews
6c9aa4c7d3 Merge pull request #110204 from DarioSamo/d3d12-general-usage-fix
Add GENERAL resource usage to the render graph and fix mutable texture initialization in D3D12.
2025-09-02 16:26:55 -05:00
Dario
8c4180adf4 Add GENERAL resource usage to the render graph. Fixes texture initialization in D3D12. 2025-09-02 15:18:47 -03:00
Clay John
fcd1cf8d57 Merge pull request #110191 from bruvzg/tx_upd_or
[TextEdit] Fix text edit font update order.
2025-09-02 07:24:02 -07:00
Pāvels Nadtočajevs
7368d148c1 [TextEdit] Fix text edit font update order. 2025-09-02 08:51:18 +03:00
Clay John
6339f31a02 Merge pull request #109770 from RandomShaper/fix_signal_antifree
Fix regression in mechanism to hold objects while emitting
2025-09-01 19:42:13 -07:00
Clay John
0f0bb7d225 Merge pull request #110025 from DarioSamo/fix-shader-debug-info-take-two
Fix --generate-spirv-debug-info regression (alternate take)
2025-09-01 19:37:27 -07:00
Thaddeus Crews
280503b4ee Merge pull request #110063 from stuartcarnie/109846/ios_crash
Metal: Reduce baked version to MSL 3.1; validate minimum version
2025-09-01 19:09:56 -05:00
Thaddeus Crews
b919b19f48 Merge pull request #110174 from clayjohn/RD-shader-cache
Avoid attempting to load from shader cache when both the user-dir and res-dir are invalid
2025-09-01 19:09:55 -05:00
Thaddeus Crews
62011906ea Merge pull request #110043 from yotam-frid/fix-single-object-inspect-regression
Add single-object inspect command backwards compatible API for potential regression
2025-09-01 19:09:54 -05:00
clayjohn
d90332aa0f Avoid attempting to load from shader cache when both the user-dir and res-dir are invalid 2025-09-01 12:25:23 -07:00
yotam-frid
b01b84e3a1 Fix single-object inspect command regression 2025-09-01 20:28:39 +02:00
Thaddeus Crews
89f32c6ead Merge pull request #110107 from aaronfranke/fix-range-overflow
Fix Range scale overflow
2025-09-01 12:25:47 -05:00
Thaddeus Crews
82ce2fdcba Merge pull request #110065 from allenwp/project-settings-docs-hdr2d
Update `ProjectSettings` HDR 2D documentation to include Compatibility
2025-09-01 12:25:45 -05:00
Thaddeus Crews
8ccb7ba2ec Merge pull request #90832 from YeldhamDev/just_ignore_the_margin_bro
Fix incorrect submenu icon and accelerator text positions involving margins
2025-09-01 12:25:44 -05:00
Thaddeus Crews
bfe246c2af Merge pull request #90922 from YeldhamDev/so_many_popupmenu_bugs
Fix wrong tooltip behavior in `PopupMenu`s that have styles  with top borders
2025-09-01 12:25:43 -05:00
Thaddeus Crews
ac5c6a1060 Merge pull request #110148 from bruvzg/0_5_msdf_outline
[MSDF] Fix outline bleed out at small sizes.
2025-09-01 12:25:41 -05:00
Silc Lizard (Tokage) Renew
f68252f95f Move Skeleton3D init process into post_enter_tree from enter_tree 2025-09-02 01:31:40 +09:00
Thaddeus Crews
52a5644b5f Merge pull request #108214 from Nintorch/fix-joypad-vendor-product
Fix `Input.get_joy_info()` regression after the SDL input driver PR
2025-09-01 11:14:12 -05:00
Thaddeus Crews
cbed98c683 Merge pull request #110160 from WhalesState/cp-intensity
Fix ColorPicker after adding intensity sliders.
2025-09-01 11:14:11 -05:00
Thaddeus Crews
7e88218cb5 Merge pull request #110094 from Calinou/editor-viewport-oversampling-override-add-property-hint
Add missing range hint to `Viewport.oversampling_override` in the editor
2025-09-01 11:14:10 -05:00
Thaddeus Crews
6b9d30284c Merge pull request #109603 from bruvzg/joy_no_ipc
[macOS] Process joypad input directly in the embedded process.
2025-09-01 11:14:10 -05:00
Thaddeus Crews
2a6efa20e5 Merge pull request #110113 from VlkrS/openbsd
Fix build on OpenBSD
2025-09-01 11:14:09 -05:00
Mounir Tohami
5412885a7a Fix ColorPicker after adding intensity sliders. 2025-09-01 13:06:44 +03:00
Pāvels Nadtočajevs
f766e401db [MSDF] Fix outline bleed out at small sizes. 2025-08-31 23:35:33 +03:00
Volker Schlecht
54eb2799da Fix build on OpenBSD
Like FreeBSD, OpenBSD cannot build the camera module because it uses interfaces only provided by Linux
2025-08-30 15:02:01 +02:00
Aaron Franke
efb580e9e5 Fix Range scale overflow 2025-08-29 20:43:51 -07:00
Allen Pestaluky
ce47160ea4 Update ProjectSettings HDR 2D documentation to include Compatibility support. 2025-08-29 13:54:00 -04:00
Nintorch
f28acf97d0 Fix Input.get_joy_info() regression
SDL input driver did not have the "xinput_index", "raw_name", "vendor_id" and "product_id" fields for this method and exposed an additional, essentially useless for the users "mapping_handled" field. This commit fixes these issues.
2025-08-29 22:13:40 +05:00
Thaddeus Crews
825ef2387f Merge pull request #110044 from timothyqiu/theme-type-name-validation
Validate theme type name input in Add Theme Type dialog
2025-08-29 12:00:44 -05:00
Thaddeus Crews
b0da1c77e4 Merge pull request #110041 from Ivorforce/scene-tree-notification-no-root
Make `SceneTree` not crash when receiving a notification without a root being set
2025-08-29 12:00:43 -05:00
Thaddeus Crews
f851db1429 Merge pull request #110068 from ktxyz/fix-editor3d-snap-with-cmd-macos
fix: macOS cmd + drag snapping not working for 3D editor Move, Rotate and Scale tool
2025-08-29 12:00:42 -05:00