Merge pull request #109474 from YeldhamDev/remote_tree_warn_fix

Fix remote tree max selection warning not showing properly
This commit is contained in:
Thaddeus Crews
2025-08-11 09:55:20 -05:00

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@@ -95,10 +95,7 @@ void EditorDebuggerTree::_scene_tree_selection_changed(TreeItem *p_item, int p_c
if (inspected_object_ids.size() == (int)EDITOR_GET("debugger/max_node_selection")) {
selection_surpassed_limit = true;
p_item->deselect(0);
return;
}
if (!inspected_object_ids.has(id)) {
} else if (!inspected_object_ids.has(id)) {
inspected_object_ids.append(id);
}
} else if (inspected_object_ids.has(id)) {