Merge pull request #108042 from mihe/jolt/soft-body-disable-crash

Fix crash when disabling `SoftBody3D` while using Jolt Physics
This commit is contained in:
Thaddeus Crews
2025-06-27 09:39:50 -05:00

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@@ -74,7 +74,8 @@ JPH::ObjectLayer JoltSoftBody3D::_get_object_layer() const {
void JoltSoftBody3D::_space_changing() {
JoltObject3D::_space_changing();
if (in_space()) {
// Note that we should not use `in_space()` as the condition here, since we could have cleared the mesh at this point.
if (jolt_body != nullptr) {
jolt_settings = new JPH::SoftBodyCreationSettings(jolt_body->GetSoftBodyCreationSettings());
jolt_settings->mSettings = nullptr;
}