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Fix missing material override after two glb reimports
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@@ -6144,7 +6144,7 @@ void EditorNode::reload_instances_with_path_in_edited_scenes() {
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base_packed_scene = current_packed_scene;
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}
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if (!local_scene_cache.find(path)) {
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current_packed_scene = ResourceLoader::load(path, "", ResourceFormatLoader::CACHE_MODE_REPLACE_DEEP, &err);
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current_packed_scene = ResourceLoader::load(path, "", ResourceFormatLoader::CACHE_MODE_REPLACE, &err);
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local_scene_cache[path] = current_packed_scene;
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} else {
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current_packed_scene = local_scene_cache[path];
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