Fix false positive warning with FixedVector array bounds in gcc.

This commit is contained in:
Lukas Tenbrink
2025-10-17 12:28:30 +02:00
committed by Arctis-Fireblight
parent 4d26476d01
commit 71fb8d8368
2 changed files with 5 additions and 0 deletions

View File

@@ -34,6 +34,8 @@
#include "core/templates/span.h"
GODOT_GCC_WARNING_PUSH_AND_IGNORE("-Warray-bounds")
/**
* A high performance Vector of fixed capacity.
* Especially useful if you need to create an array on the stack, to
@@ -165,3 +167,5 @@ public:
_FORCE_INLINE_ constexpr const T *begin() const { return ptr(); }
_FORCE_INLINE_ constexpr const T *end() const { return ptr() + _size; }
};
GODOT_GCC_WARNING_POP

View File

@@ -153,6 +153,7 @@ Error MultiplayerPeerExtension::get_packet(const uint8_t **r_buffer, int &r_buff
}
Error MultiplayerPeerExtension::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
ERR_FAIL_COND_V(p_buffer_size < 0, ERR_INVALID_PARAMETER);
Error err;
if (GDVIRTUAL_CALL(_put_packet, p_buffer, p_buffer_size, err)) {
return err;