Merge pull request #93846 from jsjtxietian/null-frames

Fix sprite frame editor crash with null `frames` pointer
This commit is contained in:
Rémi Verschelde
2024-07-03 08:50:29 +02:00

View File

@@ -953,7 +953,7 @@ void SpriteFramesEditor::_sync_animation() {
}
void SpriteFramesEditor::_select_animation(const String &p_name, bool p_update_node) {
if (!frames->has_animation(p_name)) {
if (frames.is_null() || !frames->has_animation(p_name)) {
return;
}
edited_anim = p_name;