mirror of
https://github.com/Redot-Engine/redot-engine.git
synced 2025-12-06 15:21:56 -05:00
Fix calling TextureStorage::texture_3d_update() could cause a crash
(cherry picked from commit ebd2b9e299)
This commit is contained in:
@@ -1153,8 +1153,8 @@ void TextureStorage::texture_3d_update(RID p_texture, const Vector<Ref<Image>> &
|
||||
image = image->duplicate();
|
||||
image->convert(tex->validated_format);
|
||||
}
|
||||
all_data_size += images[i]->get_data().size();
|
||||
images.push_back(image);
|
||||
all_data_size += image->get_data().size();
|
||||
images.write[i] = image;
|
||||
}
|
||||
|
||||
all_data.resize(all_data_size); //consolidate all data here
|
||||
|
||||
Reference in New Issue
Block a user