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increased max touches to 32 for ios
(cherry picked from commit 54bd204377)
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@@ -39,7 +39,7 @@
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#import <CoreMotion/CoreMotion.h>
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static const int max_touches = 8;
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static const int max_touches = 32;
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static const float earth_gravity = 9.80665;
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@interface GodotView () {
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