18 lines
292 B
C++
18 lines
292 B
C++
#ifndef REGISTER_TYPES_H
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#define REGISTER_TYPES_H
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#ifdef GD_EXTENSION_BUILD
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#include <godot_cpp/core/class_db.hpp>
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using namespace godot;
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#endif
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#ifdef REDOT_MODULE_BUILD
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#include "core/object/class_db.h"
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#endif
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void register_types();
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void unregister_types();
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#endif // REGISTER_TYPES_H
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