PROJECT_NAME = "gdextension_template" if __name__ == "__main__": gdextension_file_content = """ [configuration] entry_symbol = "init_gdextension" compatibility_minimum = "26.1" reloadable = true [libraries] macos.debug = "res://bin/lib{0}.macos.template_debug.framework" macos.release = "res://bin/lib{0}.macos.template_release.framework" ios.debug = "res://bin/lib{0}.ios.template_debug.xcframework" ios.release = "res://bin/lib{0}.ios.template_release.xcframework" windows.debug.x86_32 = "res://bin/lib{0}.windows.template_debug.x86_32.dll" windows.release.x86_32 = "res://bin/lib{0}.windows.template_release.x86_32.dll" windows.debug.x86_64 = "res://bin/lib{0}.windows.template_debug.x86_64.dll" windows.release.x86_64 = "res://bin/lib{0}.windows.template_release.x86_64.dll" linux.debug.x86_64 = "res://bin/lib{0}.linux.template_debug.x86_64.so" linux.release.x86_64 = "res://bin/lib{0}.linux.template_release.x86_64.so" linux.debug.arm64 = "res://bin/lib{0}.linux.template_debug.arm64.so" linux.release.arm64 = "res://bin/lib{0}.linux.template_release.arm64.so" linux.debug.rv64 = "res://bin/lib{0}.linux.template_debug.rv64.so" linux.release.rv64 = "res://bin/lib{0}.linux.template_release.rv64.so" android.debug.x86_64 = "res://bin/lib{0}.android.template_debug.x86_64.so" android.release.x86_64 = "res://bin/lib{0}.android.template_release.x86_64.so" android.debug.arm64 = "res://bin/lib{0}.android.template_debug.arm64.so" android.release.arm64 = "res://bin/lib{0}.android.template_release.arm64.so" [dependencies] ios.debug = {{ "res://bin/libgodot-cpp.ios.template_debug.xcframework": "" }} ios.release = {{ "res://bin/libgodot-cpp.ios.template_release.xcframework": "" }} """.format(PROJECT_NAME) gdextension_file_path = f"demo/{PROJECT_NAME}.gdextension" with open(gdextension_file_path, "w") as gdextension_file: gdextension_file.write(gdextension_file_content)