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mirror of https://github.com/Redot-Engine/redot-engine.git synced 2025-12-05 23:07:42 -05:00
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f766e401db69ba687e45052c46840577ac929322
redot-engine/scene
History
Pāvels Nadtočajevs f766e401db [MSDF] Fix outline bleed out at small sizes.
2025-08-31 23:35:33 +03:00
..
2d
Merge pull request #109820 from groud/fix_one_way_collision_tilemaplayer
2025-08-22 16:11:53 -05:00
3d
Create an undo/redo action when pinning a SoftBody3D point in the editor
2025-08-25 17:07:23 +02:00
animation
Remove PropertyTweener start warning
2025-07-08 15:53:53 +02:00
audio
Compile out editor-only logic within validate_property in games
2025-06-12 12:54:19 +08:00
debugger
Merge pull request #108297 from YeldhamDev/inverse_sel_fix
2025-08-11 09:55:24 -05:00
gui
Do not set flags when PopupMenu::set_visible is called to hide popup.
2025-08-28 13:16:16 +03:00
main
Make SceneTree not crash when receiving a notification without a root being set.
2025-08-28 01:38:27 +02:00
resources
[MSDF] Fix outline bleed out at small sizes.
2025-08-31 23:35:33 +03:00
theme
Rename SVGTexture to DPITexture.
2025-08-21 11:39:16 +03:00
property_list_helper.cpp
…
property_list_helper.h
…
property_utils.cpp
…
property_utils.h
…
register_scene_types.cpp
Rename SVGTexture to DPITexture.
2025-08-21 11:39:16 +03:00
register_scene_types.h
…
scene_string_names.h
[RTL] Add paragraph separation theme property.
2025-06-10 12:13:48 +03:00
SCsub
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