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mirror of https://github.com/Redot-Engine/redot-engine.git synced 2025-12-06 07:17:42 -05:00
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7ac73a61426d290ad42c567d051662ec4315d464
redot-engine/drivers/vulkan
History
Dario e137c882c0 Disable smolv and change the shader hash when SPIR-V debug info is enabled.
2025-08-28 14:17:58 -03:00
..
godot_vulkan.h
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
rendering_context_driver_vulkan.cpp
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
2025-03-12 11:11:38 -07:00
rendering_context_driver_vulkan.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
rendering_device_driver_vulkan.cpp
Disable smolv and change the shader hash when SPIR-V debug info is enabled.
2025-08-28 14:17:58 -03:00
rendering_device_driver_vulkan.h
Check for Vulkan Memory Model support and make it a variant.
2025-07-25 09:24:58 -03:00
rendering_shader_container_vulkan.cpp
Disable smolv and change the shader hash when SPIR-V debug info is enabled.
2025-08-28 14:17:58 -03:00
rendering_shader_container_vulkan.h
Disable smolv and change the shader hash when SPIR-V debug info is enabled.
2025-08-28 14:17:58 -03:00
SCsub
SCons: Add CPPEXTPATH for external includes
2025-04-02 07:29:08 -05:00
vulkan_hooks.cpp
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
vulkan_hooks.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
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