Files
redot-engine/modules/gltf
Rémi Verschelde 3925ca0571 Merge pull request #106537 from aaronfranke/gltf-per-skel-unique
GLTF: Make skeleton bone names unique per-skeleton instead of scene-wide
2025-06-10 12:29:55 +02:00
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Godot glTF import and export module

In a nutshell, the glTF module works like this:

  • The structures/ folder contains glTF structures, the small pieces that make up a glTF file, represented as C++ classes.
  • The extensions/ folder contains glTF extensions, which are optional features that build on top of the base glTF spec.
  • GLTFState holds collections of structures and extensions.
  • GLTFDocument operates on GLTFState and its elements.
  • The editor/ folder uses GLTFDocument to import and export 3D models.