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30b0aadab65fcafb9a160dba2c9abfd005bb62a5
redot-engine/modules/mono/editor
History
Rémi Verschelde 30b0aadab6 Bump version to 4.4.1-rc
2025-03-03 18:21:20 +01:00
..
Godot.NET.Sdk
Bump version to 4.4.1-rc
2025-03-03 18:21:20 +01:00
GodotTools
fix android mono export causing conflicts
2025-02-10 10:09:52 -05:00
script_templates
SCons: Properly NoCache all text files
2025-01-16 16:59:12 -06:00
bindings_generator.cpp
[.NET] Add Obsolete attribute to signal trampolines and emitter functions
2025-01-24 02:18:28 +01:00
bindings_generator.h
C#: Fix warnings caught by new problem-matchers
2024-12-10 14:04:35 -06:00
code_completion.cpp
Use (r)find_char instead of (r)find for single characters
2024-11-17 10:02:18 +01:00
code_completion.h
…
editor_internal_calls.cpp
Extract editor main screen
2024-09-09 11:06:18 -04:00
editor_internal_calls.h
…
hostfxr_resolver.cpp
Add (void *) cast directly to GetProcAddress calls.
2025-02-27 12:30:04 +02:00
hostfxr_resolver.h
…
semver.cpp
…
semver.h
Force build editor with regex module, remove checking code.
2025-01-07 19:43:23 +08:00
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