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mirror of https://github.com/Redot-Engine/redot-engine.git synced 2025-12-06 07:17:42 -05:00
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20c8e7c03529e2f735632b6523f6311051946daa
redot-engine/modules/raycast
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Rudolph Bester 50bef31ad5 Fixed occlusion culling buffer getting overwritten in larger scenes
(cherry picked from commit 329d25b1fa)
2025-03-06 10:30:28 -05:00
..
config.py
[Windows/ARM64] Fix raycast/embree ARM64 build with LLVM/MinGW.
2024-06-20 15:52:04 +03:00
godot_update_embree.py
embree: Update to 4.3.1
2024-03-27 22:10:35 +01:00
lightmap_raycaster_embree.cpp
Fix copyright headers referring to Godot
2024-10-27 10:42:51 -04:00
lightmap_raycaster_embree.h
Fix copyright headers referring to Godot
2024-10-27 10:42:51 -04:00
raycast_occlusion_cull.cpp
Fixed occlusion culling buffer getting overwritten in larger scenes
2025-03-06 10:30:28 -05:00
raycast_occlusion_cull.h
Fixed occlusion culling for double builds by enforcing float conversion for Embree.
2025-01-18 10:57:30 -05:00
register_types.cpp
Fix copyright headers referring to Godot
2024-10-27 10:42:51 -04:00
register_types.h
Fix copyright headers referring to Godot
2024-10-27 10:42:51 -04:00
SCsub
embree: Update to 4.3.1
2024-03-27 22:10:35 +01:00
static_raycaster_embree.cpp
Fix copyright headers referring to Godot
2024-10-27 10:42:51 -04:00
static_raycaster_embree.h
Fix copyright headers referring to Godot
2024-10-27 10:42:51 -04:00
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