Files
redot-engine/modules/gif/SCsub
Spartan322 614048d3ee Add GIF import
Add GIF file loading
Add `ResourceFormatLoader` for `SpriteFrames`
Add `ResourceFormatLoader` for `AnimatedTexture`
Add `ImageFrames` resource for handling image sequence
Add `ImageFramesLoader` for resource loading image sequences
Add `ResourceFormatLoader` for `ImageFrames`
Add GIF image load test assertions
Add ImageFrames test cases
2025-05-23 05:28:40 -04:00

22 lines
655 B
Python

#!/usr/bin/env python
from misc.utility.scons_hints import *
Import("env")
Import("env_modules")
env_gif = env_modules.Clone()
# Thirdparty source files
thirdparty_dir = "#thirdparty/giflib/"
thirdparty_sources = ["gif_err.c", "dgif_lib.c", "egif_lib.c", "gifalloc.c", "gif_hash.c", "openbsd-reallocarray.c"]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env_gif.Prepend(CPPPATH=[thirdparty_dir])
env_thirdparty = env_gif.Clone()
env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
# Godot's own source files
env_gif.add_source_files(env.modules_sources, "*.cpp")