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3.x
redot-engine/scene
History
Yuri Rubinsky 5d1e7e509d [3.x] Implement glow map effect
2024-09-24 20:47:32 +03:00
..
2d
Fix physics tick counter
2024-07-01 08:58:02 +01:00
3d
Fix physics platform behaviour regression
2024-09-22 08:51:43 +01:00
animation
Optimize AnimationTree::_process_graph()
2024-03-18 09:01:41 +00:00
audio
Merge pull request #70514 from stmSi/fix-editor-hanging-audio-pitch-scale-nan
2023-02-17 12:15:27 +01:00
debugger
Merge pull request #70584 from stmSi/3.x-save-branch-as-scene-not-working-in-remote-without-pausing
2023-01-20 12:12:46 +01:00
gui
PopupMenu: Update margins on visibility change
2024-09-04 11:35:41 +02:00
main
Physics Interpolation - Fix behaviour on pause
2024-06-20 10:50:30 +01:00
resources
[3.x] Implement glow map effect
2024-09-24 20:47:32 +03:00
property_utils.cpp
One Copyright Update to rule them all
2023-01-10 15:26:54 +01:00
property_utils.h
One Copyright Update to rule them all
2023-01-10 15:26:54 +01:00
register_scene_types.cpp
Discrete Level of Detail
2024-02-10 18:54:25 +00:00
register_scene_types.h
One Copyright Update to rule them all
2023-01-10 15:26:54 +01:00
scene_string_names.cpp
Backporting #76859 to 3.x
2023-09-12 09:45:23 -05:00
scene_string_names.h
Backporting #76859 to 3.x
2023-09-12 09:45:23 -05:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2021-04-29 16:57:00 +02:00
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