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2.0
redot-engine/scene
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Rémi Verschelde 192688e7eb classref: Fix arg name for is_action_pressed/released
Also position TEXTURE_SPHERE constant properly.

(cherry picked from commit a15de80942)
2016-07-08 23:41:58 +02:00
..
2d
Properly deliver localized coordinates when passing gui events through parents, closes #4215
2016-07-08 18:34:10 +02:00
3d
Send body inout notifications after state is applied, fixes #4683
2016-06-25 01:41:57 +02:00
animation
Fixed animation player auto-queue duplication and undo/redo
2016-05-12 08:58:39 +02:00
audio
fix crash in SamplePlayer, closes #5005
2016-06-25 01:22:41 +02:00
gui
throw error if GridContainer::set_columns goes below 1, closes #5316
2016-07-08 18:52:30 +02:00
io
remove trailing whitespace
2016-04-02 22:03:48 +02:00
main
Fix own world option of Viewport.
2016-07-08 20:47:19 +02:00
resources
classref: Fix arg name for is_action_pressed/released
2016-07-08 23:41:58 +02:00
register_scene_types.cpp
remove trailing whitespace
2016-04-02 22:03:48 +02:00
register_scene_types.h
…
scene_string_names.cpp
Add a sleeping_state_changed signal to RigidBody and RigidBody2D classes
2016-04-06 18:49:51 +02:00
scene_string_names.h
Add a sleeping_state_changed signal to RigidBody and RigidBody2D classes
2016-04-06 18:49:51 +02:00
SCsub
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