/**************************************************************************/ /* image_frames.h */ /**************************************************************************/ /* This file is part of: */ /* REDOT ENGINE */ /* https://redotengine.org */ /**************************************************************************/ /* Copyright (c) 2024-present Redot Engine contributors */ /* (see REDOT_AUTHORS.md) */ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #pragma once #include "core/io/image.h" #include "core/io/resource.h" #include "core/variant/variant.h" class ImageFrames; typedef Ref (*ImageFramesMemLoadFunc)(const uint8_t *p_png, int p_size, int p_max_frames); class ImageFrames : public Resource { GDCLASS(ImageFrames, Resource); public: static inline ImageFramesMemLoadFunc _gif_mem_loader_func = nullptr; static inline ImageFramesMemLoadFunc _apng_mem_loader_func = nullptr; static inline ImageFramesMemLoadFunc _webp_mem_loader_func = nullptr; private: struct Frame { Ref image; float delay = 1.0; }; Vector frames; int loop_count = 0; Error _load_from_buffer(const Vector &p_array, ImageFramesMemLoadFunc p_loader, int p_max_frames); protected: static void _bind_methods(); public: void set_frame_count(int p_frames); int get_frame_count() const; void set_frame_image(int p_frame, Ref p_image); Ref get_frame_image(int p_frame) const; void set_frame_delay(int p_frame, float p_delay); float get_frame_delay(int p_frame) const; void set_loop_count(int p_loop); int get_loop_count() const; bool is_empty() const; ImageFrames() = default; // Create empty image frames. ImageFrames(const uint8_t *p_mem_apng, int p_len); ImageFrames(const Vector> &p_images, float p_delay = 1.0); // Import images from an image vector and delay. ImageFrames(const Vector> &p_images, const Vector &p_delays); // Import images from an image vector and delay vector. ~ImageFrames() {} Error load(const String &p_path); static Ref load_from_file(const String &p_path); Error load_apng_from_buffer(const PackedByteArray &p_array, int p_max_frames = 0); Error load_webp_from_buffer(const PackedByteArray &p_array, int p_max_frames = 0); Error load_gif_from_buffer(const PackedByteArray &p_array, int p_max_frames = 0); void copy_internals_from(const Ref &p_frames) { ERR_FAIL_COND_MSG(p_frames.is_null(), "Cannot copy image internals: invalid ImageFrames object."); frames = p_frames->frames; } };