Spartan322
b5e34ce34e
Merge commit godotengine/godot@4d7c448a0a
2025-04-19 04:51:06 -04:00
Pablo Andres Fuente
b725a9f285
Fix SCRIPT ERROR/ERROR/WARNING on test output
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Also "fixing" some GDScript completion tests which
where named wrongly.
(cherry picked from commit 5775d29ad8 )
2025-03-12 14:59:04 +01:00
Spartan322
70b41e3288
Merge commit godotengine/godot@394508d26d
2025-02-22 02:02:27 -05:00
Thaddeus Crews
030cc9945e
Merge pull request #102854 from bruvzg/brk_trim3
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[TextServer] Fix space trimming on line break.
2025-02-14 08:25:33 -06:00
Pāvels Nadtočajevs
c03aa4b563
[TextServer] Fix space trimming on line break.
2025-02-14 14:40:37 +02:00
girdenis-p
577ee919d4
Add tests for control to test anchoring and minimum size
2025-02-13 16:08:39 +00:00
Spartan322
e2d0cc2ded
Merge commit godotengine/godot@ad9abe841d
2025-02-11 21:06:34 -05:00
Rémi Verschelde
0d4d70d5a6
Merge pull request #102587 from bruvzg/s_pa_tst
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[Tests] Add `Packed*Array` `to_byte_array` variant call tests.
2025-02-11 10:54:14 +01:00
Pablo Andres Fuente
d1338528f9
Fix file loggin log rotation
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Fixes #97066
`RBSet` were used on `RotatedFileLogger` because it guarantees that
iterating it is done via `operator<`. This is important because
`RotatedFileLogger` depends on this behavior to delete the oldest log file.
On #61194 `HashSet` was added and all `RBSet` uses were replaced by
`HashSet`.
When that happened, the iteration in order is guaranteed to be the insertion
order, wich made that `RotatedFileLogger` delete the newest log file.
As a bonus, I added unit test for `RotatedFileLogger` and `CompositeLogger`.
2025-02-10 21:57:07 +01:00
Pāvels Nadtočajevs
7f7f12dad3
[Tests] Add Packed*Array to_byte_array variant call tests.
2025-02-08 17:40:50 +02:00
Thaddeus Crews
f0f5319b0b
Merge pull request #100107 from Faless/fix/net_tests
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[Net] Fix TCP/UDP server network tests
2025-02-05 18:50:44 -06:00
Pāvels Nadtočajevs
b50d9742c2
Fix is_valid_float, Variant parser, Expression parser, script highlighter, and TextServer not handing capital E in scientific notation.
2025-02-05 18:39:40 +02:00
bruvzg
3be46a69c4
Fix uppercase B and X parsing in the integer literals.
2025-02-05 16:02:06 +02:00
Spartan322
35e289fa5e
Merge commit godotengine/godot@0b6a717ac1
2025-02-04 11:38:32 -05:00
Adam
d56cbd374b
Fix Basis::get_euler incorrectly simplifying rotations in some cases.
2025-01-29 16:13:29 -06:00
Spartan322
e0ff42e2e7
Merge commit godotengine/godot@b15b24b087
2025-01-24 12:10:41 -05:00
Thaddeus Crews
c032ce4050
Merge pull request #101613 from kitbdev/fix-te-hover-mouse-exit
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Fix TextEdit breakpoint hover not hiding on mouse exit
2025-01-22 16:32:24 -06:00
Spartan322
94949a2769
Merge commit godotengine/godot@a7146ef807
2025-01-21 17:08:38 -05:00
Silc Lizard (Tokage) Renew
27e23280c5
Fix Quaternion arc constructor to check dot & Add test for same vec3s
2025-01-20 18:16:53 +09:00
Spartan322
4805bc1eee
Merge commit godotengine/godot9630d4e2fc1d0fdef6f46f24e236548549f31d49
2025-01-17 16:33:06 -05:00
kit
8274e64402
Fix TextEdit breakpoint hover not hiding
2025-01-16 10:42:54 -05:00
Pāvels Nadtočajevs
43bc44e3b0
[TextServer] Fix text buffer not processing strings added after shape.
2025-01-16 08:57:27 +02:00
George L. Albany
178fda85a7
Merge pull request #148 from NickUfer/sigmoid_funcs
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Add sigmoid(), sigmoid_approx(), sigmoid_affine() and sigmoid_affine_approx() functions
2025-01-12 18:52:04 +00:00
Spartan322
5e6a04e752
Merge commit godotengine/godot@5b52b4b5c4
2025-01-12 13:06:53 -05:00
Rémi Verschelde
35080c6df3
Merge pull request #100970 from anknetau/ank/godot-add-test-cases-for-uid-strings
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Add some tests for `uid://` encoding and decoding
2025-01-10 23:05:59 +01:00
Rémi Verschelde
ad74e337b9
Merge pull request #100954 from Bromeon/bugfix/nodepath-slice
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Fix `NodePath::slice()` incorrect behavior for subname indexing
2025-01-10 23:05:56 +01:00
Andres Kievsky
2b5dd99d72
Add some tests for uid:// encoding and decoding
2025-01-10 23:41:12 +11:00
Nazarii
8bfb5d74b3
Use LocalVector for Curve and Gradient
2025-01-09 14:25:21 +02:00
Spartan322
889d027c1a
Merge commit godotengine/godot@d2ada64a03
2025-01-08 07:52:51 -05:00
Aarni Koskela
f134769506
Fix various typos
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* Add TODO notes for typos that should be fixed for 5.0
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
2025-01-08 14:47:42 +02:00
Yufeng Ying
34d8255947
Force build editor with regex module, remove checking code.
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Fix include.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
2025-01-07 19:43:23 +08:00
Rémi Verschelde
4cf02312f6
Merge pull request #101136 from JulianHeuser/master
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Add test for GLTFDocument
2025-01-07 00:45:14 +01:00
Rémi Verschelde
653f5a9613
Merge pull request #100976 from AThousandShips/uid_fixes
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[Core] Fix UID encoding
2025-01-06 22:48:13 +01:00
Rémi Verschelde
af01694779
Merge pull request #100492 from bruvzg/txt_mbrk_trim
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[TextServer] Fix space trimming around mandatory line breaks.
2025-01-06 22:47:38 +01:00
Julian
5727eda0e1
GLTFDocument test case
2025-01-06 15:53:33 -05:00
Rémi Verschelde
1aaf20b1f1
Merge pull request #98488 from RandomShaper/lockless_rid_fetch_pro
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Fix `RID_Owner` synchronization
2025-01-06 08:38:14 +01:00
Spartan322
4ffc9ac18b
Merge commit godotengine/godot@bdf625bd54
2025-01-04 00:55:26 -05:00
Pedro J. Estébanez
de7e4efef8
Fix RID_Owner synchronization
2025-01-03 17:05:36 +01:00
Rémi Verschelde
d47fef15b8
Merge pull request #100991 from TokageItLab/180deg-arc
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Fix looking at with 180 degree arc
2025-01-03 00:49:59 +01:00
Rémi Verschelde
dd7d36e803
Merge pull request #100770 from hpvb/command-queue-mt
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Core: Refactor CommandQueueMT to use vararg templates for performance and maintainability
2025-01-03 00:49:02 +01:00
HP van Braam
cccd2432c3
Refactor CommandQueueMT to use vararg templates
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In order to make CommandQueueMT more maintainable this PR changes the
previous macro hell with variadic templates instead. This makes the
class far more explicit and will allow us to more easily change the way
the class functions in the future.
Furthermore this refactoring has allowed for some optimizations. In
particular by using std::forward to delay the decision of decaying the
type to as late as possible we are able to move the data from the
callsite into our Command buffer and later move it to the call.
In practice what this means is that compared to the old version instead
of copying values 3 times, we can now get away with 1 copy, and 1 move
for lvalues, and just 2 moves for rvalues. This saves quite a few
operations in a hot codepath.
We also now test to make sure that the amount of copies and moves are
what we expect. This way we can spot performance regressions in this
code easily.
Somewhat unscientifically, running TPS-demo by pressing enter and not
touching the controls average mspf, repeatable across many runs:
before: 6.467
after : 6.202
2025-01-02 15:35:08 +01:00
Silc Lizard (Tokage) Renew
d0c421976c
Fix looking at with 180 degree arc
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Co-authored-by: Fruitsalad <949631+fruitsalad@users.noreply.github.com >
2025-01-02 15:47:01 +09:00
AThousandShips
25ecf5ec83
[Core] Fix UID encoding
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Fixes edge case where `0` encoded as `uid://` instead of `uid://a`, and
fixes the size of the temporary buffer storing encoded UID strings.
2024-12-31 15:20:09 +01:00
Jan Haller
df66ea74d7
Fix NodePath::slice() incorrect behavior for subname indexing
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Adjust slice boundaries in `NodePath` logic to correctly handle subnames.
Update test cases to reflect these changes.
2024-12-30 21:22:26 +01:00
Spartan322
1609981ccf
Merge commit godotengine/godot@75ce4266c4
2024-12-29 11:38:02 -05:00
Thaddeus Crews
a9b6b3d932
Merge pull request #100776 from AThousandShips/improve_null_checks
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Improve use of `Ref.is_null/valid`
2024-12-29 09:35:04 -06:00
Hendrik Brucker
16233db6bf
Ensure that directory exists in create_test.py
2024-12-28 01:39:09 +01:00
A Thousand Ships
a1846b27ea
Improve use of Ref.is_null/valid
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Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
Thaddeus Crews
08d4dd7fd8
Merge pull request #100694 from Ivorforce/cowdata-destruct-graciously
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Destruct `CowData` more graciously by avoiding accidentally exposing a half-destructed buffer.
2024-12-23 11:15:18 -06:00
smix8
d51615b334
Change navigation map synchronization to an async process
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Changes the navigation map synchronization to an async process to avoid stalling the main thread.
2024-12-22 02:03:59 +01:00