Commit Graph

81 Commits

Author SHA1 Message Date
Spartan322
70b41e3288 Merge commit godotengine/godot@394508d26d 2025-02-22 02:02:27 -05:00
Adam Scott
030e7d4e2d [Web] Fix issue when pausing an non-started sample 2025-02-17 09:49:50 -05:00
Spartan322
e2d0cc2ded Merge commit godotengine/godot@ad9abe841d 2025-02-11 21:06:34 -05:00
Adam Scott
cdb6fc7f74 [Web] Remove position pool system and return false when done instead 2025-02-11 10:43:34 -05:00
Spartan322
35e289fa5e Merge commit godotengine/godot@0b6a717ac1 2025-02-04 11:38:32 -05:00
Adam Scott
c558c8a5f1 [Web] Fix audio issues with samples and GodotPositionReportingProcessor 2025-01-29 17:02:14 -05:00
Spartan322
fa0b4af786 Merge commit godotengine/godot@a7a2a12bfd 2024-12-21 05:32:01 -05:00
Rémi Verschelde
0d4c68f82b Merge pull request #100482 from adamscott/fix-closure-issues
Fix (some of the) 3.1.73 emscripten Closure compiler issues
2024-12-17 16:19:29 +01:00
Adam Scott
20daa75d43 Fix (some of the) 3.1.73 emscripten Closure compiler issues 2024-12-16 14:05:07 -05:00
Spartan322
9d47e1e39e Merge commit godotengine/godot@b9437c3938 2024-12-15 09:24:31 -05:00
Ryan Braganza
a7505ee0bc Add Web MIDI support
Co-authored-by: Adam Scott <ascott.ca@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-15 21:24:15 +11:00
Fabio Alessandrelli
9d329f54c0 [Web] Restore ScriptProcessorNode audio driver fallback
Godot has a ScriptProcessorNode audio driver implementation for the
(deprecated) Web API.

As reported by some users, this fallback was not properly re-added
during the Godot 4 transition, and was left as "dead code".

While the API is deprecated, it is still supported by most browsers, and
some WebView may not implement AudioWorklet correctly (the new
recommended API).

This commit re-adds the ScriptProcessorNode implementation as a fallback
if the AudioWorklet driver fails to initialized (and can be forced if
desired via project settings as usual).
2024-12-10 18:22:03 +01:00
Spartan322
e58e18261e Merge commit godotengine/godot@d09d82d433 2024-11-26 12:56:19 -05:00
Thaddeus Crews
57125f48ce Merge pull request #98069 from thedinosoar/fix/service-worker-sandbox-error-98068
[Web] Fix PWA callback assignment causing crash in sandboxed iframes
2024-11-25 13:22:29 -06:00
Thaddeus Crews
17e8cf0d87 Merge pull request #99044 from Sticksman/bug-fix-98873
Remove deprecated worker.js file
2024-11-22 14:54:41 -06:00
Spartan322
3a73c6ebd1 Merge commit godotengine/godot@cb411fa960 2024-11-12 13:46:59 -05:00
Adam Scott
5295692990 Fix issue where focus timer would throw continuously 2024-11-11 15:08:16 -05:00
Felix Yuan
1768a1b991 Remove deprecated worker.js file 2024-11-11 09:47:43 -08:00
Adam Scott
75bf6df49a Make IME code early return instead 2024-11-07 13:27:29 -05:00
Spartan322
3679f5971a Merge commit godotengine/godot@1015a481ff 2024-10-24 18:01:23 -04:00
Thaddeus Crews
1015a481ff Merge pull request #98431 from lodicolo/4.3-stable_GH_76825
Fix GodotFetch glue code for null response bodies
2024-10-24 13:23:07 -05:00
Robbie Lodico
c7f421ef5f Fix GodotFetch glue code for null response bodies
The spec says that Response.body can be null (in the event of requests that should have no body, like HEAD requests) and Firefox adheres to it which results in request failure for HEAD requests on Firefox for web exports.

This commit addresses that by treating a null body as an "empty" body (without using a polyfill) and avoids changing the request lifecycle as much as possible.

PR review changes:
- Use == instead of strict ===
- Do not use ?? null
- Comment formatting
2024-10-23 08:10:35 -04:00
Keegan McGonigle
05b266bd89 Fix PWA callback assignment and error handling 2024-10-22 10:28:21 -07:00
Dubhghlas McLaughlin
e8542b06ac Rebrand preambles to Redot
Credits:
Co-authored-by: Skogi <skogi.b@gmail.com>
Co-authored-by: Spartan322 <Megacake1234@gmail.com>
Co-authored-by: swashberry <swashdev@pm.me>
Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se>
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: radenthefolf <radenthefolf@gmail.com>
Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com>
Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com>
Co-authored-by: decryptedchaos <nixgod@gmail.com>
Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com>
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com>
Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com>
Co-authored-by: Mister Puma <MisterPuma80@gmail.com>
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com>
Co-authored-by: SingleError <isaaconeoneone@gmail.com>
Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
2024-10-11 02:26:51 -04:00
Randolph W. Aarseth II
d5fc3d1e8c Rebrand Godot to Redot
Add Linux Editor tests workflow matrix
Add Windows Editor w/ Mono workflow matrix
Add Generate Glue Code job to Windows workflow
Add Build GodotSharp job to Windows workflow

Add godot compatibility version references
Add Godot author info
Add Godot version compatibility info
Add Godot donor info
Add Godot authors and donors to editor_about.cpp

Credits:
Co-authored-by: Skogi <skogi.b@gmail.com>
Co-authored-by: Spartan322 <Megacake1234@gmail.com>
Co-authored-by: swashberry <swashdev@pm.me>
Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se>
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: radenthefolf <radenthefolf@gmail.com>
Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com>
Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com>
Co-authored-by: decryptedchaos <nixgod@gmail.com>
Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com>
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com>
Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com>
Co-authored-by: Mister Puma <MisterPuma80@gmail.com>
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com>
Co-authored-by: SingleError <isaaconeoneone@gmail.com>
Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
2024-10-11 02:25:54 -04:00
Adam Scott
7a634ad2d4 [Web] Make audio bus fetching more resilient to errors 2024-10-02 11:24:57 -04:00
Adam Scott
a9b934b657 Add JavaScriptBridge buffer methods 2024-09-16 12:13:34 -04:00
Adam Scott
aaafd163b2 Honor pitch_scale value before playing audio sample 2024-08-20 10:29:32 -04:00
Rémi Verschelde
f2fb3353cb Merge pull request #95197 from yahkr/95128-audio-fix
Fix AudioStreamPlayer `get_playback_position()` for web build
2024-08-16 14:33:05 +02:00
Yahkub-R
bcd776e441 Fix AudioStreamPlayer get_playback_position() for web build 2024-08-08 15:58:25 -04:00
Adam Scott
1776258b1c Add missing null check before disconnecting source 2024-07-30 15:00:58 -04:00
A Thousand Ships
61c4ce272c [Web] Gracefully handle non-finite audio volumes 2024-07-29 15:48:06 +02:00
Fabio Alessandrelli
96feb924e8 [Web] Enable the closure compiler in CI
Also fixes some JSDoc annotations in GodotAudio
2024-07-26 13:27:52 +02:00
Rémi Verschelde
42e5b3ac2d Merge pull request #94044 from adamscott/fix-web-sample-playback-finished-signal
Fix Web samples finished missing signal
2024-07-07 21:59:00 +02:00
Adam Scott
a38f30fbd5 Fix Web samples finished missing signal 2024-07-07 14:47:54 -04:00
Anni Ryynänen
d926223c64 Fix IME blocking controls 2024-07-07 13:06:18 +03:00
Rémi Verschelde
01c24ff862 Merge pull request #93750 from adamscott/add-bigint-support-on-js-value-conversion
Add `bigint` support on JS value conversion
2024-07-04 11:31:58 +02:00
Adam Scott
ee2759013b Add bigint support on JS value conversion 2024-07-03 07:44:32 -04:00
Adam Scott
586db3aae7 Fix assignations to non-existing keys and clean-up 2024-06-29 14:30:57 -04:00
Adam Scott
57db018e33 Fix pausing issues when using Web Audio samples 2024-06-20 10:32:28 -04:00
Adam Scott
52fa4f05f3 Add samples playback support 2024-06-18 11:06:31 -04:00
Fabio Alessandrelli
27d67b5ae6 [Web] Use the module config to preload GDExtension libraries.
Instead of calling loadDynamicLibraries ourselves, we add the
GDExtension libraries to preload to the "dynamicLibraries" module config
property.

This seems to fix some threading issue with some browsers during the
init phase.
2024-06-14 16:04:16 +02:00
Rémi Verschelde
ac6f5780b1 Merge pull request #91695 from bruvzg/web_ime_pos
[Web IME] Fix suggestion window position in Chromium based browsers.
2024-05-28 15:48:42 +02:00
patwork
1a89ae70eb Upgrade to eslint 9 2024-05-22 11:32:25 +02:00
bruvzg
99d6f32918 [Web IME] Fix suggestion window position in Chromium based browsers. 2024-05-09 08:52:27 +03:00
Fabio Alessandrelli
8079cd4358 [Web] Fix closure compiler typedef annotation
The typedef annotation is expected to come bofre a var (or const) since
it's most commonly used in externs. Use an inline definition instead.
2024-04-26 13:11:41 +02:00
Adam Scott
62cec03a06 Add option to ensure cross-origin isolation headers on web export 2024-02-12 09:27:39 -05:00
Rémi Verschelde
7223c5b54a Fix various typos with codespell
Using 2.2.7.dev115+g0eb441d6.

Had to add `cancelled` to the ignore list, as it's a Wayland signal which
we're handling in our code, so we don't want codespell to fix that "typo".

Also includes the typo fix from #87927.

Co-authored-by: Divyanshu Shekhar <61140213+divshekhar@users.noreply.github.com>
2024-02-07 11:09:34 +01:00
Adam Scott
bd70b8e1f6 Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 2024-01-17 13:58:29 -05:00
bruvzg
f9486a2d88 [Web] Add IME input support. 2023-12-15 19:11:10 +02:00