Spartan322
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9d47e1e39e
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Merge commit godotengine/godot@b9437c3938
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2024-12-15 09:24:31 -05:00 |
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HP van Braam
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062d74bb9c
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Fix ubsan reported errors in rendering
This allows the TPS demo to run without an ubsan reports from any of the
rendering code.
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2024-12-13 21:27:37 +01:00 |
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Spartan322
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721f53fde4
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Merge commit godotengine/godot@f128f383e8
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2024-11-27 13:52:25 -05:00 |
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0x0ACB
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a8cd0e9677
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Use direct composition for d3d12 backend
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2024-11-26 10:28:40 +01:00 |
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Spartan322
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6beb1eef9a
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Fix copyright headers referring to Godot
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2024-10-27 11:17:29 -04:00 |
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Dubhghlas McLaughlin
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e8542b06ac
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Rebrand preambles to Redot
Credits:
Co-authored-by: Skogi <skogi.b@gmail.com>
Co-authored-by: Spartan322 <Megacake1234@gmail.com>
Co-authored-by: swashberry <swashdev@pm.me>
Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se>
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: radenthefolf <radenthefolf@gmail.com>
Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com>
Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com>
Co-authored-by: decryptedchaos <nixgod@gmail.com>
Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com>
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com>
Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com>
Co-authored-by: Mister Puma <MisterPuma80@gmail.com>
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com>
Co-authored-by: SingleError <isaaconeoneone@gmail.com>
Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
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2024-10-11 02:26:51 -04:00 |
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Pedro J. Estébanez
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33bd994087
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D3D12: Avoid crash on exit
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2024-08-02 18:18:10 +02:00 |
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Pedro J. Estébanez
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ee2c1584e4
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D3D12: Get rid of DXIL.dll!
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2024-07-11 17:56:45 +02:00 |
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bruvzg
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10d81a238e
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[LLVM/MinGW] Fix/suppress DX12 related warnings.
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2024-06-19 23:40:06 +03:00 |
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Dario
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d5789e09eb
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Add optional driver workaround to RenderingDevice for Adreno 6XX.
Co-authored-by: Clay John <claynjohn@gmail.com>
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2024-05-13 10:20:31 -03:00 |
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Rémi Verschelde
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16fa6bc44b
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Merge pull request #88540 from bruvzg/d3d12_guids2
[D3D12] Define GUIDs directly.
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2024-03-05 09:55:46 +01:00 |
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bruvzg
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f4ca6a856a
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[Windows] Make D3D12 loading dynamic to support pre Windows 10 versions.
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2024-02-19 15:08:04 +02:00 |
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bruvzg
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4d2204455f
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[D3D12] Define GUIDs directly.
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2024-02-19 13:45:12 +02:00 |
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Dario
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73eff10c76
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Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
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2024-02-12 10:02:18 -03:00 |
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