A Thousand Ships
68f638cf02
Use (r)find_char instead of (r)find for single characters
2024-11-17 10:02:18 +01:00
Spartan322
3a73c6ebd1
Merge commit godotengine/godot@cb411fa960
2024-11-12 13:46:59 -05:00
Thaddeus Crews
ebf49317a2
Merge pull request #97923 from kisg/translation_server_siof_fix
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Make TranslationServer singleton variable inline.
2024-11-12 12:13:01 -06:00
Thaddeus Crews
27b394c52a
Merge pull request #98743 from dbnicholson/improve-compare-locales
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Improve locale comparison
2024-11-12 09:27:54 -06:00
Dan Nicholson
2dd409fd70
Improve locale comparison
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Since 9456454109 , country specific locales are always preferred over
country-less locales even when the OS locale country doesn't match. For
example, running the Godot editor with locale es_ES will result in the
es_AR locale being chosen even though the es locale would be better.
The change happened because the score of the es_AR locale and the es
locale are the same when comparing to es_ES. Change this by parsing
locale strings into a Locale structure and decreasing the score when
script, country or variant are set in both but not matched. For the
es_ES case, this causes the es_AR score to be decreased since the
countries don't match. On the other hand, the es locale is not decreased
since it doesn't specify a country.
2024-11-12 06:06:50 -07:00
Thaddeus Crews
6c4c61f1b2
Merge pull request #98547 from timothyqiu/loaded-locales-set
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Fix duplicated entries in `TranslationServer::get_loaded_locales()`
2024-11-11 14:18:40 -06:00
Spartan322
62fbec9f6f
Merge commit godotengine/godot@0f5f3bc954
2024-11-11 09:08:01 -05:00
Marcus Paulsson
4db07a19d0
fixed empty hex bug
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formatting
2024-11-11 12:42:12 +01:00
Thaddeus Crews
63838c936c
Merge pull request #98278 from a-johnston/fuzzy-search-rebase
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Add fuzzy string matching to quick open search
2024-11-10 12:12:56 -06:00
Spartan322
a684ee1dec
Merge commit godotengine/godot@c6c464cf9a
2024-11-02 03:22:12 -04:00
Thaddeus Crews
363c0b5fec
Merge pull request #47502 from KoBeWi/add_0
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Always add decimal when converting float to string
2024-10-31 20:14:39 -05:00
A Thousand Ships
38f9769bc6
[Core] Improve error messages with vformat
2024-10-30 15:55:51 +01:00
Spartan322
82de309d58
Merge commit godotengine/godot@8004c7524f
2024-10-30 05:22:24 -04:00
Thaddeus Crews
b8f626a0e1
Merge pull request #65962 from 4d49/format-object
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Add `Object` support for `String.format`
2024-10-29 19:25:45 -05:00
Thaddeus Crews
b7a0971ad2
Merge pull request #97934 from adamscott/give-AThousandShips-a-break
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[Codestyle] Set clang-format `RemoveSemicolon` rule to `true`
2024-10-29 19:25:36 -05:00
Mansur Isaev
98c89f17c4
Add Object support for String.format
2024-10-29 22:27:33 +01:00
Adam Johnston
3ac043c508
Add fuzzy string matching to quick open search
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Co-authored-by: sam <samsface@gmail.com >
2024-10-28 11:24:36 -07:00
George L. Albany
77eaec766e
Merge pull request #818 from Spartan322/fixup/copyright-headers
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Fix copyright headers referring to Godot
2024-10-27 18:22:19 +00:00
Spartan322
6beb1eef9a
Fix copyright headers referring to Godot
2024-10-27 11:17:29 -04:00
Spartan322
953af98c79
Merge commit godotengine/godot@61accf0605
2024-10-26 22:41:20 -04:00
Haoyu Qiu
f451997666
Fix duplicated entries in TranslationServer::get_loaded_locales()
2024-10-26 15:10:43 +08:00
Thaddeus Crews
d3298fe738
Merge pull request #98395 from Repiteo/core/char-range-utils-update
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Core: Update `char_range.inc` to Unicode 16
2024-10-25 13:04:07 -05:00
Adam Scott
0d350e7108
Set clang-format RemoveSemicolon rule to true
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- Set clang-format `Standard` rule to `c++20`
2024-10-25 13:49:43 -04:00
Clay John
33db590947
Merge pull request #98357 from yeojunh/valid-base-check-num-int64-uint64
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Core: Fix String::num_int64(), uint64 for valid base check
2024-10-24 19:41:43 -07:00
kobewi
5c0f2414cd
Always add decimal when printing float
2024-10-23 15:00:21 +02:00
Spartan322
9a93ab2506
Merge commit godotengine/godot@b3bcb2dc14
2024-10-22 06:56:34 -04:00
Thaddeus Crews
b6547b0d06
Merge pull request #98236 from timothyqiu/locale-compare-cache-4.x
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Cache results for `TranslationServer.compare_locales()`
2024-10-21 16:39:14 -05:00
Thaddeus Crews
ab72082fa2
Core: Update char_range.inc to Unicode 16
2024-10-21 14:54:19 -05:00
yeojunh
b3b24ded19
Add checks for valid base in String::num_int64, uint64().
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- Ensure String::num_int64, uint64 returns an empty string for bases less than 2 or greater than 36.
- Added corresponding test cases to verify the behavior.
- Error messages are printed when invalid bases are encountered. These messages are suppressed in the test output.
2024-10-20 00:22:08 -07:00
Spartan322
ebbe3e8c51
Merge commit godotengine/godot@80f0b33313
2024-10-18 17:26:56 -04:00
Haoyu Qiu
f61fe2799c
Don't pseudolocalize empty strings
2024-10-17 10:30:17 +08:00
Haoyu Qiu
acab2d6c1c
Cache results for TranslationServer.compare_locales()
2024-10-16 20:54:56 +08:00
bruvzg
0d7027ea4c
Add support for 24-bit color escape sequences, simplify print_rich BBCode parsing.
2024-10-13 22:31:57 +03:00
Dubhghlas McLaughlin
e8542b06ac
Rebrand preambles to Redot
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Credits:
Co-authored-by: Skogi <skogi.b@gmail.com >
Co-authored-by: Spartan322 <Megacake1234@gmail.com >
Co-authored-by: swashberry <swashdev@pm.me >
Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se >
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com >
Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com >
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com >
Co-authored-by: radenthefolf <radenthefolf@gmail.com >
Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com >
Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com >
Co-authored-by: decryptedchaos <nixgod@gmail.com >
Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com >
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com >
Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com >
Co-authored-by: Mister Puma <MisterPuma80@gmail.com >
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com >
Co-authored-by: SingleError <isaaconeoneone@gmail.com >
Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com >
2024-10-11 02:26:51 -04:00
Randolph W. Aarseth II
d5fc3d1e8c
Rebrand Godot to Redot
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Add Linux Editor tests workflow matrix
Add Windows Editor w/ Mono workflow matrix
Add Generate Glue Code job to Windows workflow
Add Build GodotSharp job to Windows workflow
Add godot compatibility version references
Add Godot author info
Add Godot version compatibility info
Add Godot donor info
Add Godot authors and donors to editor_about.cpp
Credits:
Co-authored-by: Skogi <skogi.b@gmail.com >
Co-authored-by: Spartan322 <Megacake1234@gmail.com >
Co-authored-by: swashberry <swashdev@pm.me >
Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se >
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com >
Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com >
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com >
Co-authored-by: radenthefolf <radenthefolf@gmail.com >
Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com >
Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com >
Co-authored-by: decryptedchaos <nixgod@gmail.com >
Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com >
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com >
Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com >
Co-authored-by: Mister Puma <MisterPuma80@gmail.com >
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com >
Co-authored-by: SingleError <isaaconeoneone@gmail.com >
Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com >
2024-10-11 02:25:54 -04:00
Gergely Kis
257633c354
Make TranslationServer singleton variable inline.
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This change avoids the problem known as 'Static Initialization Order Fiasco' (SIOF).
See the following PR for more explanation: https://github.com/godotengine/godot/pull/94683
Co-authored-by: Gabor Koncz <gabor.koncz@migeran.com >
2024-10-07 13:47:42 +02:00
Rémi Verschelde
05b519fafb
Merge pull request #96230 from timothyqiu/per-domain-pseudolocalization
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Move pseudolocalization into `TranslationDomain`
2024-10-04 11:21:18 +02:00
Haoyu Qiu
6516ca6b11
Parse fragment from URL
2024-09-27 19:42:30 +08:00
Thaddeus Crews
9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
Haoyu Qiu
a751c05b15
Fix script editor wrongly replaces and quotes non-ASCII letters
2024-09-23 00:05:16 +08:00
Haoyu Qiu
cca54ba4db
Move pseudolocalization into TranslationDomain
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Also adds command-line option `--editor-pseudolocalization`
2024-09-21 18:28:12 +08:00
Haoyu Qiu
818acb4290
Make editor use translation domains
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How editor plugins use this feature:
1. Pick a unique translation domain name.
2. `_enter_tree()`: load translations into that translation domain.
3. Call `set_translation_domain()` for its root UI node.
4. `_exit_tree()`: remove that translation domain.
Plugins can also set the translation domain to `godot.editor` for
nested nodes that should use editor translations. `EditorFileDialog`
automatically does this.
2024-09-17 13:09:44 +08:00
Haoyu Qiu
68d494e24e
Add translation domain
2024-09-17 13:09:44 +08:00
rune-scape
0dde931bc9
StringName: Fix empty hash
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+Fixed compat hashes
2024-09-09 13:30:02 -07:00
Rémi Verschelde
69ca549ef9
Merge pull request #92570 from rune-scape/rune-stringname-bits
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StringName: `operator==` compares in-place
2024-09-04 11:16:32 +02:00
rune-scape
6abd17265b
StringName: operator== compares in-place
2024-09-03 17:31:08 -07:00
Rémi Verschelde
88197d4a51
Merge pull request #96462 from RandomShaper/opt_comp_loc
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TranslationServer: Add fast path for comparison of equal locales
2024-09-02 12:14:01 +02:00
Pedro J. Estébanez
cfb7443e26
TranslationServer: Add fast path for comparison of equal locales
2024-09-02 10:50:14 +02:00
A Thousand Ships
e33fdb4296
Use MutexLock in more places
2024-08-29 14:12:59 +02:00
Haoyu Qiu
8bf4ecc026
Add String.is_valid_unicode_identifier()
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- Adds `is_valid_unicode_identifier()`
- Adds `is_valid_ascii_identifier()`
- Deprecates `is_valid_identifier()`
- Renames `validate_identifier()` to `validate_ascii_identifier()`
2024-08-27 11:34:08 +08:00