Commit Graph

66900 Commits

Author SHA1 Message Date
George L. Albany
a07fa3fa16 Merge pull request #947 from Spartan322/4.3.1-cherry-pick/bugs-misc
[4.3] Cherry-picks for the 4.3 (4.3.1) branch - 1st misc bugs batch
redot-4.3.1-alpha.1
2025-01-23 16:49:45 +00:00
George L. Albany
af00a967d9 Merge pull request #944 from Spartan322/4.3.1-cherry-pick/bugs-gui
[4.3] Cherry-picks for the 4.3 (4.3.1) branch - 1st gui bugs batch
2025-01-23 16:49:29 +00:00
George L. Albany
6c1f04bbd3 Merge pull request #942 from Spartan322/4.3.1-cherry-pick/bugs-rendering
[4.3] Cherry-picks for the 4.3 (4.3.1) branch - 1st rendering bugs batch
2025-01-23 16:49:14 +00:00
David Snopek
05bffa87c9 OpenXR: Fix hiding/showing composition layers using hole punching
(cherry picked from commit d9ad5d1cd4)
2025-01-22 21:58:58 -05:00
David Snopek
911bf70b71 Fix JavaClassWrapper so it actually works
(cherry picked from commit 78883a52c6)
2025-01-22 21:58:58 -05:00
Silc Lizard (Tokage) Renew
515c1b82e8 Fix Sync in BlendSpace1D/2D with BlendModeDiscrete
(cherry picked from commit d54229de8c)
2025-01-22 21:58:58 -05:00
Silc Lizard (Tokage) Renew
082a4c6698 Make backward be parameter of the AnimationTree in the NodeAnimation
(cherry picked from commit 652db79421)
2025-01-22 21:58:58 -05:00
Rémi Verschelde
67e6d77274 mbedtls: Update to upstream 3.6.2
(cherry picked from commit 56922db85b)
2025-01-22 21:58:58 -05:00
Adam Scott
194cab268e Fix GodotSpace3D::test_body_motion() not setting local_shape
(cherry picked from commit 7c6f523747)
2025-01-22 21:58:57 -05:00
Pedro J. Estébanez
c22ef18058 Avoid deadlocks in multi-threaded management of the C# script map
(cherry picked from commit f8f5505b26)
2025-01-22 21:58:57 -05:00
bruvzg
797bfa26d1 [Windows] Fix TTS events arriving out of order.
(cherry picked from commit 24d51f7635)
2025-01-22 21:58:57 -05:00
bruvzg
27e6c03d58 Disable Nahimic code injection.
(cherry picked from commit 8bb3e5360e)
2025-01-22 21:58:57 -05:00
Adam Johnston
2f7aa19eba remove duplicate read/write only property warning from ScriptPropertiesGenerator
(cherry picked from commit 186f35fc9b)
2025-01-22 21:58:57 -05:00
Bastiaan Olij
f44da478de OpenXR: Fix pose recenter signal to be omitted properly
(cherry picked from commit 3de62b8b1b)
2025-01-22 21:58:56 -05:00
Pascal Grittmann
39285d17e3 set flag for 8 bone weights
(cherry picked from commit a59fb07e4a)
2025-01-22 21:58:56 -05:00
Silc Lizard (Tokage) Renew
de49788f16 Fix Skeleton doesn't update skin after deactivating modifiers
(cherry picked from commit 5d1a2a4216)
2025-01-22 21:58:56 -05:00
Haoyu Qiu
320f68b0e8 Fix InputEventKey test failure under certain system languages
(cherry picked from commit dc3de73d18)
2025-01-22 21:58:56 -05:00
Florent Guiocheau
4c9989bebf Fix Camera3D::project_position() when depth=zfar
(cherry picked from commit 771e561cdd)
2025-01-22 21:58:56 -05:00
David Snopek
a150eee70d Fix bug with OpenXR composition layers added after OpenXR is running
(cherry picked from commit e2386de505)
2025-01-22 21:58:56 -05:00
Haoyu Qiu
67d9c2af4a Fix error when undo tile deletion in TileSetAtlasSourceEditor
(cherry picked from commit 5adb489a04)
2025-01-22 21:58:55 -05:00
K. S. Ernest (iFire) Lee
71371eafbb Assign the correct bone rest transform to nodes with matrix in GLTF
(cherry picked from commit 4113529535)
2025-01-22 21:58:55 -05:00
BlueCube3310
efd1af7265 Fix 3D HDR texture import with lossless compression
(cherry picked from commit 77dab88ef0)
2025-01-22 21:58:55 -05:00
Adam Scott
3dfd03a9dd Fix web export infinite reload issue
(cherry picked from commit 4431af9153)
2025-01-22 21:58:55 -05:00
K. S. Ernest (iFire) Lee
ff06d36273 Fix animation compression going the wrong way
When compressing animation key frame indices the truncation breaks the animation near the border of pages.

We use banker's rounding (FE_TONEAREST) as implemented by fast_ftoi to get the nearest integer frame.

(cherry picked from commit dd9525be04)
2025-01-22 21:58:55 -05:00
Raul Santos
3f76824614 C#: Use dotnet CLI to launch OpenVisualStudio.dll
Use the DLL instead of the EXE, so we can rely on the dotnet CLI handling the architecture.

(cherry picked from commit ec189b1574)
2025-01-22 21:58:54 -05:00
David Snopek
c279f7cf55 Fix project manager stealing focus on i3
(cherry picked from commit b1871cdabf)
2025-01-22 21:58:54 -05:00
David Trallero
a1f32ff5d3 Update FollowPath2D children of Path2D when a curve_changed event occurs
(cherry picked from commit 1b376b32cd)
2025-01-22 21:58:54 -05:00
Alvin Wong
9f75e9c02f Combine existing modes when calling SetConsoleMode
Otherwise the default modes will be cleared, which causes long lines to
be truncated in some terminals (e.g. Windows Terminal).

(cherry picked from commit 28c60a5ff9)
2025-01-22 21:58:54 -05:00
Stuart Carnie
e78614c599 [macos, ios]: Refactor joypad support into shared code, numerous bugfixes
(cherry picked from commit cd17cb0110)
2025-01-22 21:58:48 -05:00
allison
dd34e50b47 fix astar partial path destination can be solid/disabled
* AStar2D, AStar3D and AStarGrid2D will now return a path when allow_partial_path is true even if the destination is a solid/disabled point.

# Conflicts:
#	core/math/a_star_grid_2d.cpp
#	core/math/a_star_grid_2d.h

(cherry picked from commit c46b5af06b)
2025-01-22 21:31:00 -05:00
Martijn
50c15f0516 Improve AStarGrid2D performance when jumping is enabled
(cherry picked from commit 202e197717)
2025-01-22 21:30:45 -05:00
Yuri Rubinsky
c84da62706 Add a method to retrieve all points within a region to AStarGrid2D
(cherry picked from commit db2e09e9cd)
2025-01-22 21:29:32 -05:00
Hugo Locurcio
e0acb8bee8 Fix GPUParticles Inherit Velocity breaking with physics movement
GPUParticles' Inherit Velocity property used to act strangely
if the physics tick rate was lower than the rendered FPS, as velocity
was tracked in the process and not in the physics process. This
means that on certain rendered frames, the velocity was effectively
0 since there was no movement since the last rendered frame.

(cherry picked from commit 33e1f570ff)
2025-01-22 21:24:56 -05:00
George L. Albany
0628f26ce7 Merge pull request #946 from Spartan322/4.3.1-cherry-pick/bugs-editor
[4.3] Cherry-picks for the 4.3 (4.3.1) branch - 1st editor bugs batch
2025-01-23 02:00:28 +00:00
George L. Albany
b1a01779ce Merge pull request #945 from Spartan322/4.3.1-cherry-pick/bugs-gdscript
[4.3] Cherry-picks for the 4.3 (4.3.1) branch - 1st gdscript bugs batch
2025-01-23 02:00:14 +00:00
George L. Albany
e4ad7adf76 Merge pull request #943 from Spartan322/4.3.1-cherry-pick/bugs-audio
[4.3] Cherry-picks for the 4.3 (4.3.1) branch - 1st audio bugs batch
2025-01-23 02:00:01 +00:00
Dan Nicholson
bfee6a8454 Fix selecting root node before button released
In order to test if the button press is within the scene tree, the
Tree's coordinates should be used, not the SceneTreeEditor's.

(cherry picked from commit b05aab4b33)
2025-01-22 19:21:39 -05:00
Allen Pestaluky
83d3778f1f Forced fixed undo history to make editor shortcuts use global history.
Fixes #76851.

(cherry picked from commit 5601e4c18c)
2025-01-22 19:21:39 -05:00
AeioMuch
c6a56359d0 Cleanup editor history when opening the history menu popup & set appropriate class icon for object in it. Handle do&undo for selection when reparenting
(cherry picked from commit 96e59b99ba)
2025-01-22 19:21:38 -05:00
Jayden Sipe
fcb92857d2 Show correct icons in EditorDebuggerRemoteObject
(cherry picked from commit 7261321d34)
2025-01-22 19:21:38 -05:00
Saracen
3796fbe96d Make reimported models reimport their owner.
Changes the behaviour of the scene hot-reload system
so that if the scene which needs to be reimported is
owned by another instance, reload that instance instead.

(cherry picked from commit 86ce15fb7a)
2025-01-22 19:21:38 -05:00
Adam Johnston
970d5c3ed0 Compare localized path against editor scene path when reloading and
loading

(cherry picked from commit 224bafcbce)
2025-01-22 19:21:38 -05:00
Hilderin
e6e4569292 Fix empty load errors popup
(cherry picked from commit 430e5658f1)
2025-01-22 19:21:38 -05:00
Hilderin
f23cd15660 Fix load error popup showing on every progress dialog
(cherry picked from commit 47703c7005)
2025-01-22 19:21:38 -05:00
Black Cat
3b5e7b1945 Enable editing of controls inside viewports in editor
Fixes #79289

(cherry picked from commit f57fea0b0f)
2025-01-22 19:21:37 -05:00
Giganzo
a89ecbfa19 Change how multi selection scale is applied to canvas item
(cherry picked from commit c4bb252294)
2025-01-22 19:21:37 -05:00
Michael Alexsander
b80e4fe373 Make possible to scale multiple nodes at once in the canvas editor
And also some smaller enhancements.

(cherry picked from commit baffa731ab)
2025-01-22 19:21:37 -05:00
Adam Scott
3c28a9f130 Fix issue where scrolling to item center would overflow on top
(cherry picked from commit 49f918e596)
2025-01-22 19:21:37 -05:00
Nova840
4ef7e3746f Fix run instances dialog scaling bug
(cherry picked from commit 4e08e5724e)
2025-01-22 19:21:37 -05:00
yds
6b570ce433 Fix ColorPicker's remote synchronization when typing values
(cherry picked from commit 893ce62967)
2025-01-22 19:21:36 -05:00