Commit Graph

159 Commits

Author SHA1 Message Date
Spartan322
cd86012a9d Merge commit godotengine/godot@71a9948157 2025-07-19 14:15:00 -04:00
Spartan322
0a87a7b475 Merge commit godotengine/godot@e1b4101e34 2025-07-01 06:43:54 -04:00
Serhii Snitsaruk
a095c5e3fa GDScript call stack as reverse linked list with fixed coroutines
* GDScript call stack as reverse linked list with issues fixed
(originally proposed in 91006).
* Fix coroutine issues with call stack by resuming async call chain
inside `GDScriptFunction::call()`.
* This fixes corrupted line numbers for coroutines in the debugger and
backtrace (106489).

Co-authored-by: Juan Linietsky <reduzio@gmail.com>
2025-06-30 11:37:42 +02:00
Spartan322
7f9872092c Merge commit godotengine/godot@5abed52fd9 2025-06-20 03:57:56 -04:00
Mikael Hermansson
1b7b44390a Fix errors not being emitted when debugger breaks on script errors 2025-06-18 11:52:26 +02:00
Rémi Verschelde
d1083c9722 Improve error messages for method calls expecting only 1 argument 2025-06-12 17:02:59 +02:00
Spartan322
9023767920 Merge commit godotengine/godot@1bbfe637c6 2025-06-10 22:00:50 -04:00
Thaddeus Crews
0f05e91889 Merge pull request #82808 from dalexeev/gds-vararg
GDScript: Add support for variadic functions
2025-06-09 17:08:48 -05:00
Danil Alexeev
a13fbc6e3e GDScript: Optimize non-constant for-range 2025-06-09 22:04:39 +03:00
Danil Alexeev
ee121ef80e GDScript: Add support for variadic functions 2025-06-09 21:53:05 +03:00
Thaddeus Crews
86415f1732 Merge pull request #99150 from dalexeev/gds-fix-callable-call-errror-text
GDScript: Fix `Callable` call error text
2025-06-09 12:31:39 -05:00
Spartan322
63f2d58fcf Merge commit godotengine/godot@428a762e98 2025-05-14 14:16:55 -04:00
Yufeng Ying
5484ec0be2 Remove deadcode in GDScript function CallState. 2025-05-09 19:07:50 +08:00
Danil Alexeev
2b30f23595 GDScript: Fix Callable call error text 2025-05-02 18:30:35 +03:00
Spartan322
e2c671a4c3 Merge commit godotengine/godot@d00f25ecd9 2025-04-25 16:31:50 -04:00
Thaddeus Crews
28089c40c1 Merge pull request #91006 from reduz/live-backtrace
Ability to print and log script backtraces
2025-04-24 17:18:52 -05:00
reduz
d1dcb40d56 Ability to print and log script backtraces
Co-authored-by: Mikael Hermansson <mikael@hermansson.io>
2025-04-24 18:54:41 +02:00
Spartan322
2b59059dde Merge commit godotengine/godot@2d3bdcac35 2025-04-19 16:05:28 -04:00
Thaddeus Crews
5edb235018 CI: Bump various pre-commit hooks 2025-04-07 08:23:35 -05:00
kobewi
75881f8322 Use initializer list in Arrays 2025-03-26 18:38:15 +01:00
Lukas Tenbrink
e34f1f504c Use std::size instead of sizeof(a) / sizeof(a[0]) pattern throughout the codebase. 2025-02-07 14:57:48 +01:00
Spartan322
fa0b4af786 Merge commit godotengine/godot@a7a2a12bfd 2024-12-21 05:32:01 -05:00
Yufeng Ying
a43f90b89d Remove unused variable in GDScriptLanguage. 2024-12-20 00:48:06 +08:00
George L. Albany
77eaec766e Merge pull request #818 from Spartan322/fixup/copyright-headers
Fix copyright headers referring to Godot
2024-10-27 18:22:19 +00:00
Spartan322
6beb1eef9a Fix copyright headers referring to Godot 2024-10-27 11:17:29 -04:00
Spartan322
953af98c79 Merge commit godotengine/godot@61accf0605 2024-10-26 22:41:20 -04:00
Yevhen Babiichuk (DustDFG)
8c29ef38fc Add some comments to #endif's where it will easier life
Also added some new line to improve readability

Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
Co-authored-by: Danil Alexeev <danil@alexeev.xyz>
2024-10-21 14:31:45 +03:00
Dubhghlas McLaughlin
e8542b06ac Rebrand preambles to Redot
Credits:
Co-authored-by: Skogi <skogi.b@gmail.com>
Co-authored-by: Spartan322 <Megacake1234@gmail.com>
Co-authored-by: swashberry <swashdev@pm.me>
Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se>
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: radenthefolf <radenthefolf@gmail.com>
Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com>
Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com>
Co-authored-by: decryptedchaos <nixgod@gmail.com>
Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com>
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com>
Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com>
Co-authored-by: Mister Puma <MisterPuma80@gmail.com>
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com>
Co-authored-by: SingleError <isaaconeoneone@gmail.com>
Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
2024-10-11 02:26:51 -04:00
SlugFiller
f14af8b2d5 Enable use of Labels as Values feature in Clang when not wrapped by GCC 2024-10-02 15:22:37 +03:00
Thaddeus Crews
9853a69144 Implement typed dictionaries 2024-09-04 10:27:26 -05:00
Danil Alexeev
2d8f6c1b1d GDScript: Fix message when calling non-tool function in tool mode 2024-08-27 12:30:15 +03:00
Rémi Verschelde
ab67408390 Merge pull request #94238 from RandomShaper/ref_is_now_rc
Make errors on `RefCounted.free()` more accurate
2024-07-17 11:43:32 +02:00
Pedro J. Estébanez
76bfe8e0fd Make errors on RefCounted.free() more accurate 2024-07-15 08:51:42 +02:00
Danil Alexeev
b4cb7ec2bb GDScript: Fix implicit cast to typed array when passing parameter 2024-07-07 13:43:09 +03:00
kobewi
413c11357d Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
kobewi
a262d2d881 Add shorthand for using singleton string names 2024-05-11 18:53:08 +02:00
K. S. Ernest (iFire) Lee
f9b488508c Add PackedVector4Array Variant type
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-05-03 00:58:27 +02:00
A Thousand Ships
c4e24d2b3b [GDScript] Correctly report invalid read-only access 2024-05-01 12:28:47 +02:00
Rémi Verschelde
731ea17dd4 Merge pull request #91192 from vnen/gdscript-validated-native-static-calls
GDScript: Perform validated calls with static methods
2024-05-01 09:55:04 +02:00
Danil Alexeev
2778069025 GDScript: Fix object iterator opcodes 2024-04-26 09:21:55 +03:00
George Marques
7ca038effa GDScript: Perform validated calls with static methods
When the types are validated at compile time, this type of call runs
faster. It is already used for instance methods, this adds this
optimization to native static methods as well.
2024-04-25 21:19:40 -03:00
Danil Alexeev
27d7760f41 GDScript: Fix uninitialized local variables not being reset 2024-03-30 23:25:30 +03:00
Juan Linietsky
24fe0715b5 Promote CowData to 64 bits
Fixes a lot of bugs, please help me fill the list.
2024-01-19 17:41:10 +01:00
Rémi Verschelde
2bffa3cbc5 Merge pull request #82639 from golfinq/gdscript-improve-indexing-error
GDScript: Improve error messages for invalid indexing
2024-01-04 16:38:58 +01:00
msreis
f1cc14d525 Fix missing time for some script functions in profiler
Fixes the issue by adding a mechanism by which the functions that were
previously disappearing can be profiled too. This is optional with
an editor setting, since collecting more information naturally slows the engine
further while profiling.

Fixes #23715, #40251, #29049
2023-12-19 19:42:21 +01:00
Thaddeus Crews
5cf0d772bc Change container_element_type to vector container 2023-12-05 08:51:49 -06:00
George Marques
08e3f30299 GDScript: Don't optimize division and modulo on debug
Since the validated operators don't have checks for division by zero,
use the regular evaluator in debug which has those checks.
2023-10-18 14:12:51 -03:00
Danil Alexeev
0c2202c56e GDScript: Fix incorrect error message for utility functions 2023-10-16 14:09:57 +03:00
George Marques
4a7d49a89a GDScript: Replace ptrcalls on MethodBind to validated calls
This improves the performance of typed calls to engine methods when the
argument types are exact.

Using validated calls delegate more of the work the core instead of
doing argument unpacking in the VM. It also does not need different
instructions for each return type, simplifying the code.
2023-10-06 11:15:44 -03:00
Rémi Verschelde
5efbed51cc GDScript: Improve error messages for invalid indexing
These errors are very common when using an invalid property name
or calling on an object of the wrong type, and the previous message
was a bit cryptic for users.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
Co-authored-by: golfinq <golfinqz@gmail.com>
2023-10-02 14:23:11 -04:00