Spartan322
4f08ff1a11
Merge commit godotengine/godot@a3b42d85d2
2025-08-13 19:56:49 -04:00
K. S. Ernest (iFire) Lee
06a7b11a47
Fix Texture3D import not working
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Fix Texture3D import not working when texture has fully opaque and (partly or fully) transparent slices.
For better style make cases of detect_alpha check against the exact enums rather than the enum 0.
2025-07-26 10:22:36 -07:00
Spartan322
7f9872092c
Merge commit godotengine/godot@5abed52fd9
2025-06-20 03:57:56 -04:00
LuoZhihao
8ba4656ea3
Compile out editor-only logic within validate_property in games
2025-06-12 12:54:19 +08:00
Spartan322
9023767920
Merge commit godotengine/godot@1bbfe637c6
2025-06-10 22:00:50 -04:00
Rémi Verschelde
d49012f01d
Merge pull request #105561 from bruvzg/a_pix
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Fix `is_pixel_opaque` bound checks.
2025-06-10 12:29:46 +02:00
Spartan322
a30eb5a590
Merge commit godotengine/godot@6a6a1168a5
2025-05-07 10:35:16 -04:00
kobewi
34b485d62b
Remove empty constructors and destructors from scene/
2025-05-06 14:46:54 +02:00
Pāvels Nadtočajevs
f3d3bf9d03
Fix is_pixel_opaque bound checks.
2025-04-19 12:51:59 +03:00
Spartan322
4ffc9ac18b
Merge commit godotengine/godot@bdf625bd54
2025-01-04 00:55:26 -05:00
A Thousand Ships
a1846b27ea
Improve use of Ref.is_null/valid
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Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
Spartan322
6beb1eef9a
Fix copyright headers referring to Godot
2024-10-27 11:17:29 -04:00
Dubhghlas McLaughlin
e8542b06ac
Rebrand preambles to Redot
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Credits:
Co-authored-by: Skogi <skogi.b@gmail.com >
Co-authored-by: Spartan322 <Megacake1234@gmail.com >
Co-authored-by: swashberry <swashdev@pm.me >
Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se >
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com >
Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com >
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com >
Co-authored-by: radenthefolf <radenthefolf@gmail.com >
Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com >
Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com >
Co-authored-by: decryptedchaos <nixgod@gmail.com >
Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com >
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com >
Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com >
Co-authored-by: Mister Puma <MisterPuma80@gmail.com >
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com >
Co-authored-by: SingleError <isaaconeoneone@gmail.com >
Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com >
2024-10-11 02:26:51 -04:00
jsjtxietian
1b2a838e21
Add check in CompressedTextureLayered::get_layer_data to prevent crash
2024-02-16 22:41:05 +08:00
Hendrik Brucker
7e21eb7e00
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00