Commit Graph

119 Commits

Author SHA1 Message Date
Spartan322
cd86012a9d Merge commit godotengine/godot@71a9948157 2025-07-19 14:15:00 -04:00
kobewi
4753ca4219 Fix export path "leaking" between presets 2025-07-10 15:18:34 +02:00
A Thousand Ships
f11aff3841 Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
Spartan322
0a87a7b475 Merge commit godotengine/godot@e1b4101e34 2025-07-01 06:43:54 -04:00
Pāvels Nadtočajevs
a272376f89 Cleanup accessibility names. 2025-06-23 11:08:36 +03:00
Spartan322
7f9872092c Merge commit godotengine/godot@5abed52fd9 2025-06-20 03:57:56 -04:00
Rémi Verschelde
22702244f8 Merge pull request #105414 from KoBeWi/disable_uid_here
Add `@export_file_path` to export raw paths (no UID)
2025-06-13 01:30:24 +02:00
Spartan322
0e99b001ac Merge commit godotengine/godot@5dd76968d8 2025-06-05 23:07:30 -04:00
Rémi Verschelde
b25f609eed Merge pull request #105994 from syntaxerror247/split_container
Add option for a touch-friendly drag handle in `SplitContainer`
2025-06-05 13:11:14 +02:00
Anish Mishra
b5dad5a0b2 Improve SplitContainer usability in the Android editor 2025-06-03 19:49:56 +05:30
Ricardo Buring
e521d69d39 Texture format error on export: Show project setting
Changing the project setting manually will prompt for a restart, which
will trigger the required re-import of textures.
Previously the project setting would be changed automatically but
textures would not be re-imported, which could be unexpected.
2025-06-03 13:25:45 +02:00
Spartan322
b666f4fc15 Merge commit godotengine/godot@de37627404 2025-05-29 05:22:55 -04:00
Haoyu Qiu
f0fc5ffd3e Cleanup header includes for AddMetadataDialog 2025-05-27 21:45:00 +08:00
kobewi
42249bb659 Add @export_file_path to export raw paths (no UID) 2025-05-22 13:25:17 +02:00
Spartan322
63f2d58fcf Merge commit godotengine/godot@428a762e98 2025-05-14 14:16:55 -04:00
kobewi
e7e48cd58c Allow undoredo actions to not make history unsaved 2025-05-13 02:40:31 +02:00
Spartan322
e2c671a4c3 Merge commit godotengine/godot@d00f25ecd9 2025-04-25 16:31:50 -04:00
Pāvels Nadtočajevs
5b49fd4207 Selectively apply FOCUS_ACCESSIBILITY to the Labels instead of setting it by default. 2025-04-23 12:47:31 +03:00
Spartan322
2b59059dde Merge commit godotengine/godot@2d3bdcac35 2025-04-19 16:05:28 -04:00
Thaddeus Crews
94282d88f9 Core: Use Math namespace for constants 2025-04-10 16:29:30 -05:00
A Thousand Ships
889410dcda Add String::replace_char(s) methods for performance and convenience 2025-04-10 13:08:45 +02:00
Pāvels Nadtočajevs
302fa831cc Initial editor accessibility. 2025-04-08 20:25:48 +03:00
Yufeng Ying
4029051bb1 Change ClassDB::get_inheriters_from_class. 2025-04-04 23:47:19 +08:00
kobewi
6f25babd6b Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
Aaron Franke
97ee05e9b7 Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp 2025-03-12 11:11:38 -07:00
TrueJole
555caeaecc Use text_overrun for project export errors 2025-03-04 21:40:10 +01:00
Spartan322
4ffc9ac18b Merge commit godotengine/godot@bdf625bd54 2025-01-04 00:55:26 -05:00
Spartan322
1609981ccf Merge commit godotengine/godot@75ce4266c4 2024-12-29 11:38:02 -05:00
A Thousand Ships
a1846b27ea Improve use of Ref.is_null/valid
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
Yufeng Ying
f241c1fda0 Remove unused header in editor.
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:40:38 +08:00
Spartan322
c3314b0ab0 Merge commit godotengine/godot@1f47e4c4e3 2024-12-04 20:11:58 -05:00
Rémi Verschelde
e6125ef51b Merge pull request #98763 from AThousandShips/more_sname_uses
Use `SceneStringName` in more places
2024-12-02 15:50:44 +01:00
Rémi Verschelde
872681c5ee Merge pull request #98739 from bruvzg/exp_dup
[Editor] Copy encryption and script settings on export preset duplication.
2024-12-02 15:50:36 +01:00
A Thousand Ships
af56d6e8e8 Use SceneStringName in more places 2024-12-02 14:39:16 +01:00
Spartan322
721f53fde4 Merge commit godotengine/godot@f128f383e8 2024-11-27 13:52:25 -05:00
Thaddeus Crews
9e259ef061 Merge pull request #97884 from passivestar/list-variations
Add theme type variations for secondary Trees and ItemLists
2024-11-27 10:47:14 -06:00
Spartan322
9857e4762b Merge commit godotengine/godot@9e6098432a 2024-11-20 18:02:42 -05:00
passivestar
0ff5d5fd04 Add theme type variations for secondary Trees and ItemLists 2024-11-19 18:33:30 +04:00
Giganzo
8a8fd299f8 Add persistent states for export with debug, as patch on editor restarts 2024-11-17 21:15:48 +01:00
Spartan322
4a5836e546 Merge commit godotengine/godot@6c05ec3d67 2024-11-15 14:24:07 -05:00
bruvzg
45593d45b3 Allow setting custom initialization vector for FileAccessEncrypted. Add export setting to set static seed for PCK encryption initialization vectors. 2024-11-13 08:16:12 +02:00
bruvzg
2506742013 [Editor] Copy encryption and script settings on export preset duplication. 2024-11-01 23:44:14 +02:00
Spartan322
82de309d58 Merge commit godotengine/godot@8004c7524f 2024-10-30 05:22:24 -04:00
Aaron Franke
562c666e3d Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
Spartan322
6beb1eef9a Fix copyright headers referring to Godot 2024-10-27 11:17:29 -04:00
Dubhghlas McLaughlin
e8542b06ac Rebrand preambles to Redot
Credits:
Co-authored-by: Skogi <skogi.b@gmail.com>
Co-authored-by: Spartan322 <Megacake1234@gmail.com>
Co-authored-by: swashberry <swashdev@pm.me>
Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se>
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: radenthefolf <radenthefolf@gmail.com>
Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com>
Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com>
Co-authored-by: decryptedchaos <nixgod@gmail.com>
Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com>
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com>
Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com>
Co-authored-by: Mister Puma <MisterPuma80@gmail.com>
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com>
Co-authored-by: SingleError <isaaconeoneone@gmail.com>
Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
2024-10-11 02:26:51 -04:00
Randolph W. Aarseth II
d5fc3d1e8c Rebrand Godot to Redot
Add Linux Editor tests workflow matrix
Add Windows Editor w/ Mono workflow matrix
Add Generate Glue Code job to Windows workflow
Add Build GodotSharp job to Windows workflow

Add godot compatibility version references
Add Godot author info
Add Godot version compatibility info
Add Godot donor info
Add Godot authors and donors to editor_about.cpp

Credits:
Co-authored-by: Skogi <skogi.b@gmail.com>
Co-authored-by: Spartan322 <Megacake1234@gmail.com>
Co-authored-by: swashberry <swashdev@pm.me>
Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se>
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: radenthefolf <radenthefolf@gmail.com>
Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com>
Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com>
Co-authored-by: decryptedchaos <nixgod@gmail.com>
Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com>
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com>
Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com>
Co-authored-by: Mister Puma <MisterPuma80@gmail.com>
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com>
Co-authored-by: SingleError <isaaconeoneone@gmail.com>
Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
2024-10-11 02:25:54 -04:00
Mikael Hermansson
d3be030ea6 Add ability to export patch packs
Co-authored-by: Poq Xert <poqxert@poqxert.ru>
2024-09-25 17:07:28 +02:00
Haoyu Qiu
14321b8ed5 Set auto translate mode for drag previews
- Controls
  - `LineEdit`, `TextEdit`: Always disabled since it's dragging user input.
  - `TabBar`: Use the same auto translate mode as the node.
  - `RichTextLabel`: Always disable since auto translation is done
    differently from other controls (selection text you get
    programmatically is always after auto translation).
- Editor
  - Disable drag preview auto translation if the text is user input,
    filename, or class name.
  - Also disabled unexpected auto translation for audio bus effect names.
2024-09-19 19:21:29 +08:00
bruvzg
22b19c433f [FileSystem Dock] Add option to show some unsupported files in the dock. 2024-09-05 18:29:29 +03:00