60 Commits

Author SHA1 Message Date
Spartan322
b666f4fc15 Merge commit godotengine/godot@de37627404 2025-05-29 05:22:55 -04:00
kit
f7c182371e Remove build_array and build_dictionary from tests 2025-05-26 13:02:01 -04:00
Spartan322
38fb5272ad Merge commit godotengine/godot@7a0ab9d561 2025-05-22 14:03:25 -04:00
Aaron Franke
15de1d6c35 Use Grisu2 algorithm in String::num_scientific to fix serializing 2025-05-22 09:13:16 -07:00
Spartan322
2b59059dde Merge commit godotengine/godot@2d3bdcac35 2025-04-19 16:05:28 -04:00
mason1920
692a244713 Test for insertion at array's size 2025-04-15 12:08:54 -04:00
Thaddeus Crews
ec675fc329 Merge pull request #100333 from YYF233333/reduce_list
Use `LocalVector` instead of `List` as arg of `Dictionary::get_key_list`
2025-04-09 08:51:45 -05:00
Yufeng Ying
f7e4987d0e Dictionary::get_key_list use LocalVector instead of List. 2025-04-09 02:46:24 +08:00
Rarysson Guilherme
fe39ffeb7d Add negative index to Array.remove_at and Array.insert 2025-04-08 14:55:39 -03:00
Tom
8a3f9846c5 Add missing initializer_list constructor for TypedDictionary 2025-04-03 00:17:44 +01:00
kobewi
75881f8322 Use initializer list in Arrays 2025-03-26 18:38:15 +01:00
Thaddeus Crews
f6a35e2a6e Merge pull request #86015 from kitbdev/array-initializer-list
Add list initialization to Array, Variant, and TypedArray
2025-03-19 17:46:06 -05:00
Yufeng Ying
bebe037abf Add ConstIterator to Dictionary. 2025-03-13 01:28:46 +08:00
Thaddeus Crews
324512e11c Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
Spartan322
c3314b0ab0 Merge commit godotengine/godot@1f47e4c4e3 2024-12-04 20:11:58 -05:00
Pāvels Nadtočajevs
54945c4d28 Add std::initializer_list constructor for Dictionary. 2024-11-29 14:12:40 +02:00
Spartan322
3a73c6ebd1 Merge commit godotengine/godot@cb411fa960 2024-11-12 13:46:59 -05:00
Danil Alexeev
e379cc76e5 Core: Fix Callable.get_bound_arguments{,_count}() return incorrect data 2024-11-04 22:41:56 +03:00
Spartan322
a684ee1dec Merge commit godotengine/godot@c6c464cf9a 2024-11-02 03:22:12 -04:00
Spartan322
6beb1eef9a Fix copyright headers referring to Godot 2024-10-27 11:17:29 -04:00
kobewi
5c0f2414cd Always add decimal when printing float 2024-10-23 15:00:21 +02:00
Spartan322
9a93ab2506 Merge commit godotengine/godot@b3bcb2dc14 2024-10-22 06:56:34 -04:00
A Thousand Ships
610635e1c8 Add test 2024-10-18 08:47:29 +02:00
Dubhghlas McLaughlin
e8542b06ac Rebrand preambles to Redot
Credits:
Co-authored-by: Skogi <skogi.b@gmail.com>
Co-authored-by: Spartan322 <Megacake1234@gmail.com>
Co-authored-by: swashberry <swashdev@pm.me>
Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se>
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: radenthefolf <radenthefolf@gmail.com>
Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com>
Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com>
Co-authored-by: decryptedchaos <nixgod@gmail.com>
Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com>
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com>
Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com>
Co-authored-by: Mister Puma <MisterPuma80@gmail.com>
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com>
Co-authored-by: SingleError <isaaconeoneone@gmail.com>
Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
2024-10-11 02:26:51 -04:00
Rémi Verschelde
6bf8a3e3f8 Merge pull request #95449 from SlashScreen/array_functions
Add callable support for `find` and `rfind` `Array` methods
2024-09-20 16:06:13 +02:00
Slashscreen
89491f4403 Add callable support for find and rfind Array methods 2024-09-13 00:01:53 -07:00
Thaddeus Crews
9853a69144 Implement typed dictionaries 2024-09-04 10:27:26 -05:00
rune-scape
154049ce17 StringName Dictionary keys
also added 'is_string()' method to Variant
and refactored many String type comparisons to use it instead
2024-08-29 13:39:27 -07:00
A Thousand Ships
09460d33e6 [Core] Fix sharing of typed arrays from constructor 2024-05-07 09:52:17 +02:00
A Thousand Ships
955d5affa8 Reduce and prevent unnecessary random-access to List
Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)

* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
K. S. Ernest (iFire) Lee
f9b488508c Add PackedVector4Array Variant type
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-05-03 00:58:27 +02:00
kit
cb17798df3 Add Array and Variant list inializer 2024-05-02 15:35:17 -04:00
A Thousand Ships
80cb914e06 [Core] Fix incorrect comparison for Array const iterator 2024-04-13 17:32:33 +02:00
A Thousand Ships
64146cb7f3 [Core] Add iteration support to Array 2024-04-10 14:49:34 +02:00
A Thousand Ships
59bcc2888c Add methods to get argument count of methods
Added to:
* `Callable`s
* `Object`s
* `ClassDB`
* `Script(Instance)`s
2024-03-10 11:02:43 +01:00
Robert Yevdokimov
f9826a1dd7 Fix various spelling errors 2024-01-04 09:56:43 -05:00
SilicDev
c0808d5083 fix assignment to vec2 tests 2023-10-25 20:57:45 +02:00
Rémi Verschelde
897ff71156 Merge pull request #76244 from kgrubbs22/variant-test-updates
Added Unit Tests for Variant for Operator Overloading
2023-10-16 10:37:40 +02:00
Aaron Franke
22e2696767 Add unit tests for type_convert Variant utility function 2023-09-08 10:13:22 -05:00
Rémi Verschelde
11518665b7 Codestyle: Don't use auto where not warranted
We allow using auto for lambdas or complex macros where a return type
may change based on the parameters. But where the type is clear, we
should be explicit.

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-09-07 16:15:18 +02:00
Ninni Pipping
7752a0d8d1 Fix range error for Array.slice 2023-07-07 23:19:42 +02:00
Rémi Verschelde
867ea7fe59 Merge pull request #74730 from MarioLiebisch/fix-74726
Fix read-only dictionaries adding missing keys
2023-06-19 21:38:38 +02:00
Rémi Verschelde
1a62f1e4fc Merge pull request #74741 from vnen/variant-not-for-everyone
Allow boolean operators for all Variant types
2023-06-18 16:28:10 +02:00
kendelle
0ec48a43d6 Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
Updated Varaint assignemnt unit tests with Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object

Updated Varaint assignemnt unit tests with
Vec4,Vec4i,Rect2,Rect2i,Trans2d,Trans3d,Color,,Plane,Basis,AABB,Quant,Proj,RID,and Object
2023-04-19 11:23:11 -05:00
Ninni Pipping
10f385fb79 Fix Array.slice() rounding for abs(step) != 1 2023-03-14 15:46:45 +01:00
Mario Liebisch
62e1a5e235 Added two test cases 2023-03-11 18:53:17 +01:00
George Marques
a1e3ef919c Add operator NOT for all Variant types 2023-03-10 15:58:55 -03:00
Dmitrii Maganov
c5f7a89b0f Core: Identity compare objects by id, not by pointers 2023-02-24 23:33:29 +02:00
Adam Scott
37248d7c87 Add @GlobalScope is_same(a, b) and Variant::identity_compare() 2023-01-25 10:46:21 -05:00
Rémi Verschelde
d95794ec8a One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00