89 Commits

Author SHA1 Message Date
Spartan322
38fb5272ad Merge commit godotengine/godot@7a0ab9d561 2025-05-22 14:03:25 -04:00
Aaron Franke
15de1d6c35 Use Grisu2 algorithm in String::num_scientific to fix serializing 2025-05-22 09:13:16 -07:00
Spartan322
2b59059dde Merge commit godotengine/godot@2d3bdcac35 2025-04-19 16:05:28 -04:00
Thaddeus Crews
717df3ee88 Merge pull request #105249 from Repiteo/core/math-defs-namespace
Core: Use `Math` namespace for constants
2025-04-11 09:51:04 -05:00
Thaddeus Crews
94282d88f9 Core: Use Math namespace for constants 2025-04-10 16:29:30 -05:00
Priahoud
bf963e767e Add Options, Functions and Settings to convert Node-Names and Strings to kebab-case
- refactored and renamed String::_camelcase_to_underscore to String:_separate_compound_words
- refactored String::to_snake_case to work with the refactored String::_separate_compound_words
- created char_utils::is_hyphen to catch all hyphen variants in kebab-case conversion
- created String::to_kebab_case using the new String::_separate_compound_words
- created corresponding Documentation in String and StringName
- simplified both switch statements in EditorNode and ProjectDialog
- added new kebab-casing Option for Node Names in ProjectSettings
- added missing camelCase Options to Scene- and Node-Names in ProjectSettings
- simplified Mono RuntimeInterop Functions
- hooked up the ConnectionsDialog
- created additional Unit Tests
2025-04-10 21:22:21 +02:00
A Thousand Ships
889410dcda Add String::replace_char(s) methods for performance and convenience 2025-04-10 13:08:45 +02:00
Pāvels Nadtočajevs
9abe2e5294 Add uri_file_decode to handle + in file names. 2025-04-07 23:49:17 +03:00
Lukas Tenbrink
ffa6ef220b Use append_ instead of parse_ for String methods. 2025-03-27 17:51:02 +01:00
Thaddeus Crews
7fed5f29ed Merge pull request #99826 from kiroxas/improveParseUTF8Performance
Improve `parse_utf8` performance
2025-03-24 10:00:55 -05:00
kobewi
10f6c01b9c Remove ABS in favor of Math::abs 2025-03-19 13:52:40 +01:00
Lukas Tenbrink
a23f630781 Remove String clipping constructors.
Callers should instead call constructors with explicit encoding names, with known length `Span`.
2025-03-15 12:34:44 +01:00
Thaddeus Crews
754e3b3f9a Merge pull request #103825 from JulianHeuser/region_highlight_crash_fix
Fix crash related to #region/#endregion caused by trailing spaces
2025-03-11 19:54:46 -05:00
Julian
659d1b5d0c Fix crash caused by trailing spaces 2025-03-11 00:06:08 -04:00
A Thousand Ships
331a43a9d8 Add String::remove_char(s) methods for performance and convenience 2025-03-10 13:19:28 +01:00
Thaddeus Crews
324512e11c Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
Spartan322
e2d0cc2ded Merge commit godotengine/godot@ad9abe841d 2025-02-11 21:06:34 -05:00
Lukas Tenbrink
e34f1f504c Use std::size instead of sizeof(a) / sizeof(a[0]) pattern throughout the codebase. 2025-02-07 14:57:48 +01:00
Pāvels Nadtočajevs
b50d9742c2 Fix is_valid_float, Variant parser, Expression parser, script highlighter, and TextServer not handing capital E in scientific notation. 2025-02-05 18:39:40 +02:00
bruvzg
3be46a69c4 Fix uppercase B and X parsing in the integer literals. 2025-02-05 16:02:06 +02:00
Kiro
e4f8a7f8cf improveParseUTF8Performance 2024-12-16 09:55:11 +01:00
Spartan322
14bb3617ef Merge commit godotengine/godot@a372214a4a 2024-12-09 17:57:46 -05:00
demolke
964e2b3a9e Fix handling of leading .. in simplify_path
Prior to this `..\..\texture.png` was incorrectly simplified to `texture.png`
2024-12-06 07:53:55 +01:00
Spartan322
62fbec9f6f Merge commit godotengine/godot@0f5f3bc954 2024-11-11 09:08:01 -05:00
Thaddeus Crews
63838c936c Merge pull request #98278 from a-johnston/fuzzy-search-rebase
Add fuzzy string matching to quick open search
2024-11-10 12:12:56 -06:00
Spartan322
a684ee1dec Merge commit godotengine/godot@c6c464cf9a 2024-11-02 03:22:12 -04:00
Thaddeus Crews
363c0b5fec Merge pull request #47502 from KoBeWi/add_0
Always add decimal when converting float to string
2024-10-31 20:14:39 -05:00
Adam Johnston
3ac043c508 Add fuzzy string matching to quick open search
Co-authored-by: sam <samsface@gmail.com>
2024-10-28 11:24:36 -07:00
George L. Albany
77eaec766e Merge pull request #818 from Spartan322/fixup/copyright-headers
Fix copyright headers referring to Godot
2024-10-27 18:22:19 +00:00
Spartan322
6beb1eef9a Fix copyright headers referring to Godot 2024-10-27 11:17:29 -04:00
Spartan322
953af98c79 Merge commit godotengine/godot@61accf0605 2024-10-26 22:41:20 -04:00
kobewi
5c0f2414cd Always add decimal when printing float 2024-10-23 15:00:21 +02:00
yeojunh
b3b24ded19 Add checks for valid base in String::num_int64, uint64().
- Ensure String::num_int64, uint64 returns an empty string for bases less than 2 or greater than 36.
- Added corresponding test cases to verify the behavior.
- Error messages are printed when invalid bases are encountered. These messages are suppressed in the test output.
2024-10-20 00:22:08 -07:00
Dubhghlas McLaughlin
e8542b06ac Rebrand preambles to Redot
Credits:
Co-authored-by: Skogi <skogi.b@gmail.com>
Co-authored-by: Spartan322 <Megacake1234@gmail.com>
Co-authored-by: swashberry <swashdev@pm.me>
Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se>
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: radenthefolf <radenthefolf@gmail.com>
Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com>
Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com>
Co-authored-by: decryptedchaos <nixgod@gmail.com>
Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com>
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com>
Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com>
Co-authored-by: Mister Puma <MisterPuma80@gmail.com>
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com>
Co-authored-by: SingleError <isaaconeoneone@gmail.com>
Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
2024-10-11 02:26:51 -04:00
Randolph W. Aarseth II
d5fc3d1e8c Rebrand Godot to Redot
Add Linux Editor tests workflow matrix
Add Windows Editor w/ Mono workflow matrix
Add Generate Glue Code job to Windows workflow
Add Build GodotSharp job to Windows workflow

Add godot compatibility version references
Add Godot author info
Add Godot version compatibility info
Add Godot donor info
Add Godot authors and donors to editor_about.cpp

Credits:
Co-authored-by: Skogi <skogi.b@gmail.com>
Co-authored-by: Spartan322 <Megacake1234@gmail.com>
Co-authored-by: swashberry <swashdev@pm.me>
Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se>
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: radenthefolf <radenthefolf@gmail.com>
Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com>
Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com>
Co-authored-by: decryptedchaos <nixgod@gmail.com>
Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com>
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com>
Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com>
Co-authored-by: Mister Puma <MisterPuma80@gmail.com>
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com>
Co-authored-by: SingleError <isaaconeoneone@gmail.com>
Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
2024-10-11 02:25:54 -04:00
Pablo Andres Fuente
0b258e69f3 Add unit tests for String::parse_url() 2024-10-01 17:09:22 -03:00
Haoyu Qiu
6516ca6b11 Parse fragment from URL 2024-09-27 19:42:30 +08:00
Haoyu Qiu
a751c05b15 Fix script editor wrongly replaces and quotes non-ASCII letters 2024-09-23 00:05:16 +08:00
Mika Viskari
3153e9afda Added more unit tests for String insert and join. 2024-08-29 20:05:44 +03:00
Haoyu Qiu
8bf4ecc026 Add String.is_valid_unicode_identifier()
- Adds `is_valid_unicode_identifier()`
- Adds `is_valid_ascii_identifier()`
- Deprecates `is_valid_identifier()`
- Renames `validate_identifier()` to `validate_ascii_identifier()`
2024-08-27 11:34:08 +08:00
Rémi Verschelde
49e5fbfbd2 Merge pull request #95184 from jsjtxietian/shader-include-relative
Fix `String::simplify_path` handling of relative paths to parent dir (`../`), fixes relative shader includes
2024-08-17 00:46:11 +02:00
Haoyu Qiu
f483c3aafa Fix split_floats behavior when spaces are used as separators 2024-08-16 17:30:44 +08:00
jsjtxietian
6cf9af2817 Fix error when use relative #include in .gdshader / .gdshaderinc file 2024-08-08 11:59:14 +08:00
A Thousand Ships
b4c6cc7d82 [Core] Add case-insensitive String::containsn 2024-05-08 12:48:01 +02:00
Wilson E. Alvarez
d4154dbc55 Add const char * overloads to String class
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-05-07 10:53:00 -04:00
A Thousand Ships
bb6305d1c4 [Core] Fix incorrect file sort method 2024-03-24 17:54:57 +01:00
A Thousand Ships
2cbf469912 Fix sorting of files/dirs in dialogs
Sorts leading `_` before other characters except `.`.
2024-03-20 13:45:47 +01:00
Mika Viskari
3026b566b0 Fix String::begins_with when both strings are empty 2024-03-05 20:46:10 +02:00
Danil Alexeev
c0aa88ae4f Add Unicode support to String.to_*_case() methods 2024-02-22 13:58:46 +03:00
Mika Viskari
5e40124d4d Add more C++ unit tests for String to number conversions 2023-12-02 20:54:48 +02:00