Spartan322
38fb5272ad
Merge commit godotengine/godot@7a0ab9d561
2025-05-22 14:03:25 -04:00
Aaron Franke
15de1d6c35
Use Grisu2 algorithm in String::num_scientific to fix serializing
2025-05-22 09:13:16 -07:00
Spartan322
2b59059dde
Merge commit godotengine/godot@2d3bdcac35
2025-04-19 16:05:28 -04:00
Thaddeus Crews
717df3ee88
Merge pull request #105249 from Repiteo/core/math-defs-namespace
...
Core: Use `Math` namespace for constants
2025-04-11 09:51:04 -05:00
Thaddeus Crews
94282d88f9
Core: Use Math namespace for constants
2025-04-10 16:29:30 -05:00
Priahoud
bf963e767e
Add Options, Functions and Settings to convert Node-Names and Strings to kebab-case
...
- refactored and renamed String::_camelcase_to_underscore to String:_separate_compound_words
- refactored String::to_snake_case to work with the refactored String::_separate_compound_words
- created char_utils::is_hyphen to catch all hyphen variants in kebab-case conversion
- created String::to_kebab_case using the new String::_separate_compound_words
- created corresponding Documentation in String and StringName
- simplified both switch statements in EditorNode and ProjectDialog
- added new kebab-casing Option for Node Names in ProjectSettings
- added missing camelCase Options to Scene- and Node-Names in ProjectSettings
- simplified Mono RuntimeInterop Functions
- hooked up the ConnectionsDialog
- created additional Unit Tests
2025-04-10 21:22:21 +02:00
A Thousand Ships
889410dcda
Add String::replace_char(s) methods for performance and convenience
2025-04-10 13:08:45 +02:00
Pāvels Nadtočajevs
9abe2e5294
Add uri_file_decode to handle + in file names.
2025-04-07 23:49:17 +03:00
Lukas Tenbrink
ffa6ef220b
Use append_ instead of parse_ for String methods.
2025-03-27 17:51:02 +01:00
Thaddeus Crews
7fed5f29ed
Merge pull request #99826 from kiroxas/improveParseUTF8Performance
...
Improve `parse_utf8` performance
2025-03-24 10:00:55 -05:00
kobewi
10f6c01b9c
Remove ABS in favor of Math::abs
2025-03-19 13:52:40 +01:00
Lukas Tenbrink
a23f630781
Remove String clipping constructors.
...
Callers should instead call constructors with explicit encoding names, with known length `Span`.
2025-03-15 12:34:44 +01:00
Thaddeus Crews
754e3b3f9a
Merge pull request #103825 from JulianHeuser/region_highlight_crash_fix
...
Fix crash related to #region/#endregion caused by trailing spaces
2025-03-11 19:54:46 -05:00
Julian
659d1b5d0c
Fix crash caused by trailing spaces
2025-03-11 00:06:08 -04:00
A Thousand Ships
331a43a9d8
Add String::remove_char(s) methods for performance and convenience
2025-03-10 13:19:28 +01:00
Thaddeus Crews
324512e11c
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
Spartan322
e2d0cc2ded
Merge commit godotengine/godot@ad9abe841d
2025-02-11 21:06:34 -05:00
Lukas Tenbrink
e34f1f504c
Use std::size instead of sizeof(a) / sizeof(a[0]) pattern throughout the codebase.
2025-02-07 14:57:48 +01:00
Pāvels Nadtočajevs
b50d9742c2
Fix is_valid_float, Variant parser, Expression parser, script highlighter, and TextServer not handing capital E in scientific notation.
2025-02-05 18:39:40 +02:00
bruvzg
3be46a69c4
Fix uppercase B and X parsing in the integer literals.
2025-02-05 16:02:06 +02:00
Kiro
e4f8a7f8cf
improveParseUTF8Performance
2024-12-16 09:55:11 +01:00
Spartan322
14bb3617ef
Merge commit godotengine/godot@a372214a4a
2024-12-09 17:57:46 -05:00
demolke
964e2b3a9e
Fix handling of leading .. in simplify_path
...
Prior to this `..\..\texture.png` was incorrectly simplified to `texture.png`
2024-12-06 07:53:55 +01:00
Spartan322
62fbec9f6f
Merge commit godotengine/godot@0f5f3bc954
2024-11-11 09:08:01 -05:00
Thaddeus Crews
63838c936c
Merge pull request #98278 from a-johnston/fuzzy-search-rebase
...
Add fuzzy string matching to quick open search
2024-11-10 12:12:56 -06:00
Spartan322
a684ee1dec
Merge commit godotengine/godot@c6c464cf9a
2024-11-02 03:22:12 -04:00
Thaddeus Crews
363c0b5fec
Merge pull request #47502 from KoBeWi/add_0
...
Always add decimal when converting float to string
2024-10-31 20:14:39 -05:00
Adam Johnston
3ac043c508
Add fuzzy string matching to quick open search
...
Co-authored-by: sam <samsface@gmail.com >
2024-10-28 11:24:36 -07:00
George L. Albany
77eaec766e
Merge pull request #818 from Spartan322/fixup/copyright-headers
...
Fix copyright headers referring to Godot
2024-10-27 18:22:19 +00:00
Spartan322
6beb1eef9a
Fix copyright headers referring to Godot
2024-10-27 11:17:29 -04:00
Spartan322
953af98c79
Merge commit godotengine/godot@61accf0605
2024-10-26 22:41:20 -04:00
kobewi
5c0f2414cd
Always add decimal when printing float
2024-10-23 15:00:21 +02:00
yeojunh
b3b24ded19
Add checks for valid base in String::num_int64, uint64().
...
- Ensure String::num_int64, uint64 returns an empty string for bases less than 2 or greater than 36.
- Added corresponding test cases to verify the behavior.
- Error messages are printed when invalid bases are encountered. These messages are suppressed in the test output.
2024-10-20 00:22:08 -07:00
Dubhghlas McLaughlin
e8542b06ac
Rebrand preambles to Redot
...
Credits:
Co-authored-by: Skogi <skogi.b@gmail.com >
Co-authored-by: Spartan322 <Megacake1234@gmail.com >
Co-authored-by: swashberry <swashdev@pm.me >
Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se >
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com >
Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com >
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com >
Co-authored-by: radenthefolf <radenthefolf@gmail.com >
Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com >
Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com >
Co-authored-by: decryptedchaos <nixgod@gmail.com >
Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com >
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com >
Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com >
Co-authored-by: Mister Puma <MisterPuma80@gmail.com >
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com >
Co-authored-by: SingleError <isaaconeoneone@gmail.com >
Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com >
2024-10-11 02:26:51 -04:00
Randolph W. Aarseth II
d5fc3d1e8c
Rebrand Godot to Redot
...
Add Linux Editor tests workflow matrix
Add Windows Editor w/ Mono workflow matrix
Add Generate Glue Code job to Windows workflow
Add Build GodotSharp job to Windows workflow
Add godot compatibility version references
Add Godot author info
Add Godot version compatibility info
Add Godot donor info
Add Godot authors and donors to editor_about.cpp
Credits:
Co-authored-by: Skogi <skogi.b@gmail.com >
Co-authored-by: Spartan322 <Megacake1234@gmail.com >
Co-authored-by: swashberry <swashdev@pm.me >
Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se >
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com >
Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com >
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com >
Co-authored-by: radenthefolf <radenthefolf@gmail.com >
Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com >
Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com >
Co-authored-by: decryptedchaos <nixgod@gmail.com >
Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com >
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com >
Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com >
Co-authored-by: Mister Puma <MisterPuma80@gmail.com >
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com >
Co-authored-by: SingleError <isaaconeoneone@gmail.com >
Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com >
2024-10-11 02:25:54 -04:00
Pablo Andres Fuente
0b258e69f3
Add unit tests for String::parse_url()
2024-10-01 17:09:22 -03:00
Haoyu Qiu
6516ca6b11
Parse fragment from URL
2024-09-27 19:42:30 +08:00
Haoyu Qiu
a751c05b15
Fix script editor wrongly replaces and quotes non-ASCII letters
2024-09-23 00:05:16 +08:00
Mika Viskari
3153e9afda
Added more unit tests for String insert and join.
2024-08-29 20:05:44 +03:00
Haoyu Qiu
8bf4ecc026
Add String.is_valid_unicode_identifier()
...
- Adds `is_valid_unicode_identifier()`
- Adds `is_valid_ascii_identifier()`
- Deprecates `is_valid_identifier()`
- Renames `validate_identifier()` to `validate_ascii_identifier()`
2024-08-27 11:34:08 +08:00
Rémi Verschelde
49e5fbfbd2
Merge pull request #95184 from jsjtxietian/shader-include-relative
...
Fix `String::simplify_path` handling of relative paths to parent dir (`../`), fixes relative shader includes
2024-08-17 00:46:11 +02:00
Haoyu Qiu
f483c3aafa
Fix split_floats behavior when spaces are used as separators
2024-08-16 17:30:44 +08:00
jsjtxietian
6cf9af2817
Fix error when use relative #include in .gdshader / .gdshaderinc file
2024-08-08 11:59:14 +08:00
A Thousand Ships
b4c6cc7d82
[Core] Add case-insensitive String::containsn
2024-05-08 12:48:01 +02:00
Wilson E. Alvarez
d4154dbc55
Add const char * overloads to String class
...
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-05-07 10:53:00 -04:00
A Thousand Ships
bb6305d1c4
[Core] Fix incorrect file sort method
2024-03-24 17:54:57 +01:00
A Thousand Ships
2cbf469912
Fix sorting of files/dirs in dialogs
...
Sorts leading `_` before other characters except `.`.
2024-03-20 13:45:47 +01:00
Mika Viskari
3026b566b0
Fix String::begins_with when both strings are empty
2024-03-05 20:46:10 +02:00
Danil Alexeev
c0aa88ae4f
Add Unicode support to String.to_*_case() methods
2024-02-22 13:58:46 +03:00
Mika Viskari
5e40124d4d
Add more C++ unit tests for String to number conversions
2023-12-02 20:54:48 +02:00