Thaddeus Crews
2a96e895e6
Merge pull request #105525 from BlueCube3310/light-probe-sh-impr
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Scene shader: Improve and document SH diffuse evaluation for light probes
2025-04-21 08:24:20 -05:00
Yyf2333
1a70a06a43
Change RID_Owner::get_owned_list.
2025-04-21 01:04:27 +08:00
Matthieu Bucchianeri
e3c215fc13
Add support for Direct3D 12 OpenXR backend.
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This change adds support for running XR projects built with the `d3d12`
rendering backend. The XR backend hooks into the setup for the D3D12
render context in order to use the desired device and command queue for
submission to OpenXR. The XR backend takes care of importing the D3D12
swapchain images into the render context.
As part of this process, three issues are addressed:
- Ensuring that resource state transitions are only done on textures
that require them.
- Enabling view instancing in the PSOs for multiview render passes.
- Addressing a bug in the D3D12 runtime where PSO creation may fail
when front face detection is used.
Please refer to #86283 for additional discussions on the implementation
details.
2025-04-19 20:39:33 -07:00
Spartan322
2b59059dde
Merge commit godotengine/godot@2d3bdcac35
2025-04-19 16:05:28 -04:00
BlueCube3310
5640ddd0a5
Scene shader: Improve and document SH evaluation for light probes
2025-04-19 15:08:02 +02:00
Thaddeus Crews
dd5460c32a
Style: Declare inline macros as attributes
2025-04-18 12:04:40 -05:00
clayjohn
6fede0b951
Optimize SkyMaterials by removing uses of acos and simplifying logic
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The results looks almost the same and run much faster.
2025-04-17 22:50:11 -07:00
Thaddeus Crews
ad40939b6f
Core: Replace C math headers with C++ equivalents
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- Minor restructuring to ensure `math_funcs.h` is the central point for math functions
2025-04-16 15:49:02 -05:00
Thaddeus Crews
6a9f46931a
Merge pull request #104480 from BlueCube3310/image-unsuported-format
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Renderer: Warn when images need to be converted due to their formats being unsupported by hardware
2025-04-16 10:44:52 -05:00
Thaddeus Crews
a6979ef664
Merge pull request #97801 from basicer/srgb-color-hint
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Add `color_conversion_disabled` shader hint.
2025-04-14 19:39:42 -05:00
Thaddeus Crews
addab4f001
Merge pull request #95916 from Repiteo/core/bit-field
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Core: Add dedicated `BitField` template
2025-04-11 13:29:13 -05:00
Thaddeus Crews
c7e9dc96a4
Rendering: Fix Math constant conversion
2025-04-11 12:33:57 -05:00
Thaddeus Crews
0d267e7b1e
Core: Add dedicated BitField template
2025-04-11 11:53:26 -05:00
Thaddeus Crews
0964badc05
Merge pull request #105210 from nikitalita/gdsoftclass-fa-da
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Add GDSOFTCLASS to FileAccess and DirAccess derived classes
2025-04-11 09:51:08 -05:00
Rob Blanckaert
8c54290b4a
Add color_conversion_disabled shader hint.
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Sometimes shaders want to accept a color as input that is always
in the srgb color space. This adds a hint to vec3/vec4 to enable
the color picker popup for those vectors but disable color space
conversion.
2025-04-10 21:31:15 -07:00
Thaddeus Crews
94282d88f9
Core: Use Math namespace for constants
2025-04-10 16:29:30 -05:00
Thaddeus Crews
cade15a163
Merge pull request #92475 from AThousandShips/string_replace_char
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Add `String::replace_char(s)` methods for performance and convenience
2025-04-10 10:18:16 -05:00
Thaddeus Crews
fc1dbda769
Merge pull request #105164 from stuartcarnie/apple_pthread
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Apple: Add pthread implementation of `Thread` class
2025-04-10 10:18:12 -05:00
A Thousand Ships
889410dcda
Add String::replace_char(s) methods for performance and convenience
2025-04-10 13:08:45 +02:00
Stuart Carnie
8c8d6de3e7
Apple: Add pthread implementation of Thread class
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This allows Apple platforms to override the default stack size of
a thread in the WorkerThreadPool, which is 512KiB by default.
This must be increased, as SPIRV-Cross, used by the Metal driver, can
use deeply nested stacks, as can debug builds.
2025-04-10 09:35:40 +10:00
Thaddeus Crews
7a6c3b309f
Merge pull request #105130 from bruvzg/uri_fix_plus
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Add uri_file_decode to handle + in file names.
2025-04-09 18:11:56 -05:00
nikitalita
2d0ae77719
add GDSOFTCLASS to FileAccess and DirAccess derived classes
2025-04-09 11:52:50 -07:00
Thaddeus Crews
e6a61b1ecc
Merge pull request #76829 from bruvzg/ac_kit_direct
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Implement screen reader support using AccessKit library.
2025-04-08 12:32:47 -05:00
Pāvels Nadtočajevs
4310cb82b8
AccessKit integration for macOS, Linux, and Windows.
2025-04-08 20:25:47 +03:00
Pāvels Nadtočajevs
9abe2e5294
Add uri_file_decode to handle + in file names.
2025-04-07 23:49:17 +03:00
Lukas Tenbrink
60784744ce
Handle the case where waitpid returns errno EINTR.
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This case indicates that a debugger is attached, and `waitpid` should be called again.
Log errors when threads exit with `errno`.
2025-04-07 14:48:34 +02:00
BlueCube3310
a861394e13
Renderer: Warn when images need to be converted due to their formats being unsupported by hardware
2025-04-06 19:27:02 +02:00
Thaddeus Crews
207a2b6472
Core: Integrate warning suppression macro helpers
2025-04-03 10:13:46 -05:00
Thaddeus Crews
1f56d96cf2
Merge pull request #104893 from Repiteo/scons/external-includes-alt
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SCons: Add `CPPEXTPATH` for external includes
2025-04-02 07:48:03 -05:00
Thaddeus Crews
f25fc34439
SCons: Add CPPEXTPATH for external includes
2025-04-02 07:29:08 -05:00
Yufeng Ying
4f4031a675
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
sora
abaaa87a47
fix: use productCategory instead of vendorName for joy name on macos
2025-04-01 22:35:09 +02:00
Thaddeus Crews
4950deeea0
Merge pull request #104726 from Meorge/bugfix/reversed-buttons-do-not-spark-joy-con
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Fix Apple's incorrect mapping of Joy-Con (L) and Joy-Con (R) face buttons
2025-03-31 12:03:46 -05:00
Thaddeus Crews
e8b56aac8c
Merge pull request #104725 from Meorge/gamecontroller-avoid-joystick-code-duplication
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Make reusable functions for GameController joystick and trigger input
2025-03-31 12:03:46 -05:00
Malcolm Anderson
0f897f8c7e
Make reusable functions for GameController joystick and trigger input
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Update drivers/apple/joypad_apple.mm
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com >
2025-03-30 21:04:30 -07:00
Kiro
23129a66ed
Replace append_utfx with direct String::utfx
2025-03-30 19:56:38 +02:00
Thaddeus Crews
152c14b053
Merge pull request #104597 from bruvzg/path_check
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Implement `DirAccess.is_equivalent` method.
2025-03-29 10:16:34 -05:00
Thaddeus Crews
780cf03051
Merge pull request #104556 from Ivorforce/string-extend-instead-of-parse
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Use `append_` instead of `parse_` for `String` methods.
2025-03-29 10:16:33 -05:00
Rémi Verschelde
afc7398c2b
Merge pull request #104616 from ibrahn/init-cmd-q-pending-and-gles3-skymatdata
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Fix uninitialized member vars in CommandQueueMT and RasterizerSceneGLES3
2025-03-28 17:30:37 +01:00
bruvzg
48bfe13e4f
Add methods to decode/encode multibyte encodings.
2025-03-28 17:32:34 +02:00
Malcolm Anderson
722b412b73
Fix Apple's incorrect mapping of Joy-Con (L) and Joy-Con (R) face buttons
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Thanks, Tim Apple
2025-03-28 07:28:42 -07:00
Rémi Verschelde
5b3c732608
Merge pull request #104619 from Meorge/single-joy-con
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Support more controllers on macOS 11+
2025-03-28 14:33:22 +01:00
Rémi Verschelde
e81eb3f1e9
Merge pull request #102354 from YYF233333/style_iterator
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Use iterator pattern instead of manually traverse `List::Element *`
2025-03-28 14:31:40 +01:00
Rémi Verschelde
408d07109b
Merge pull request #99551 from DarioSamo/fragment-density-map
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Implement Fragment density map support.
2025-03-28 14:31:19 +01:00
Yyf2333
22b5ec17fb
Using iterator pattern instead of List::Element *.
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Co-authored-by: Adam Scott <ascott.ca@gmail.com >
2025-03-28 13:29:15 +08:00
Lukas Tenbrink
ffa6ef220b
Use append_ instead of parse_ for String methods.
2025-03-27 17:51:02 +01:00
Malcolm Anderson
6f3c007e3d
Support more controllers on macOS 11+
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Fix platform availability
Make inputs accumulate, matching the `extendedGamepad` implementation
2025-03-26 21:41:51 -07:00
Ibrahn Sahir
c9352f06f7
Fix uninitialised member vars in CommandQueueMT and RasterizerSceneGLES3
2025-03-25 17:19:16 +00:00
Pāvels Nadtočajevs
d5cea9bb2e
Implement DirAccess.is_equivalent method.
2025-03-25 17:52:15 +02:00
Dario
76d709be74
Implement support for fragment density maps.
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Co-Authored-By: Bastiaan Olij <mux213@gmail.com >
2025-03-24 11:50:04 -05:00