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Merge pull request #109208 from SheepYhangCN/get-rendering-driver-name-desc-fix
Fix inaccurate description of `get_current_rendering_driver_name`
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@@ -1596,7 +1596,9 @@
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<return type="String" />
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<description>
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Returns the name of the current rendering driver. This can be [code]vulkan[/code], [code]d3d12[/code], [code]metal[/code], [code]opengl3[/code], [code]opengl3_es[/code], or [code]opengl3_angle[/code]. See also [method get_current_rendering_method].
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The rendering driver is determined by [member ProjectSettings.rendering/rendering_device/driver], the [code]--rendering-driver[/code] command line argument that overrides this project setting, or an automatic fallback that is applied depending on the hardware.
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When [member ProjectSettings.rendering/renderer/rendering_method] is [code]forward_plus[/code] or [code]mobile[/code], the rendering driver is determined by [member ProjectSettings.rendering/rendering_device/driver].
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When [member ProjectSettings.rendering/renderer/rendering_method] is [code]gl_compatibility[/code], the rendering driver is determined by [member ProjectSettings.rendering/gl_compatibility/driver].
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The rendering driver is also determined by the [code]--rendering-driver[/code] command line argument that overrides this project setting, or an automatic fallback that is applied depending on the hardware.
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</description>
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</method>
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<method name="get_current_rendering_method" qualifiers="const">
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