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-Added EXR supprot for HDR (no BC6 compression yet though)
-Improvements to texture importer -Proper detection of S3TC compression modes, and added all modes to Image -Fixes to non-power of 2 compressed textures, which should all be supported by GLES3
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thirdparty/tinyexr/tinyexr.cc
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#define TINYEXR_IMPLEMENTATION
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#include "tinyexr.h"
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thirdparty/tinyexr/tinyexr.h
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thirdparty/tinyexr/tinyexr.h
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