diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 9329849964..b230163021 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -31,24 +31,27 @@ #include "grid_map.h" #include "core/io/marshalls.h" -#include "core/math/convex_hull.h" #include "core/templates/a_hash_map.h" +#include "scene/resources/3d/mesh_library.h" +#include "scene/resources/3d/primitive_meshes.h" +#include "scene/resources/surface_tool.h" +#include "servers/rendering_server.h" + +#ifndef PHYSICS_3D_DISABLED +#include "core/math/convex_hull.h" #include "scene/resources/3d/box_shape_3d.h" #include "scene/resources/3d/capsule_shape_3d.h" #include "scene/resources/3d/concave_polygon_shape_3d.h" #include "scene/resources/3d/convex_polygon_shape_3d.h" #include "scene/resources/3d/cylinder_shape_3d.h" #include "scene/resources/3d/height_map_shape_3d.h" -#include "scene/resources/3d/mesh_library.h" -#include "scene/resources/3d/navigation_mesh_source_geometry_data_3d.h" -#include "scene/resources/3d/primitive_meshes.h" #include "scene/resources/3d/shape_3d.h" #include "scene/resources/3d/sphere_shape_3d.h" #include "scene/resources/physics_material.h" -#include "scene/resources/surface_tool.h" -#include "servers/rendering_server.h" +#endif // PHYSICS_3D_DISABLED #ifndef NAVIGATION_3D_DISABLED +#include "scene/resources/3d/navigation_mesh_source_geometry_data_3d.h" #include "servers/navigation_server_3d.h" Callable GridMap::_navmesh_source_geometry_parsing_callback; @@ -1234,7 +1237,9 @@ void GridMap::_bind_methods() { ClassDB::bind_method(D_METHOD("make_baked_meshes", "gen_lightmap_uv", "lightmap_uv_texel_size"), &GridMap::make_baked_meshes, DEFVAL(false), DEFVAL(0.1)); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh_library", PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary"), "set_mesh_library", "get_mesh_library"); +#ifndef PHYSICS_3D_DISABLED ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material", "get_physics_material"); +#endif // PHYSICS_3D_DISABLED ADD_GROUP("Cell", "cell_"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "cell_size", PROPERTY_HINT_NONE, "suffix:m"), "set_cell_size", "get_cell_size"); ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_octant_size", PROPERTY_HINT_RANGE, "1,1024,1"), "set_octant_size", "get_octant_size"); diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index 98d88c572a..1702e0609a 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -410,10 +410,10 @@ Vector AudioStreamPlayer3D::_update_panning() { float dist = local_pos.length(); +#ifndef PHYSICS_3D_DISABLED Vector3 area_sound_pos; Vector3 listener_area_pos; -#ifndef PHYSICS_3D_DISABLED Area3D *area = _get_overriding_area(); if (area && area->is_using_reverb_bus() && area->get_reverb_uniformity() > 0) { area_sound_pos = space_state->get_closest_point_to_object_volume(area->get_rid(), listener_node->get_global_transform().origin); diff --git a/scene/debugger/scene_debugger.cpp b/scene/debugger/scene_debugger.cpp index 2e7abcf754..e281fd3e9b 100644 --- a/scene/debugger/scene_debugger.cpp +++ b/scene/debugger/scene_debugger.cpp @@ -1634,8 +1634,8 @@ void RuntimeNodeSelect::_root_window_input(const Ref &p_event) { if (camera_override) { if (node_select_type == NODE_TYPE_2D) { is_dragging_camera = panner->gui_input(p_event, Rect2(Vector2(), root->get_visible_rect().get_size())); - } else if (node_select_type == NODE_TYPE_3D && selection_drag_state == SELECTION_DRAG_NONE) { #ifndef _3D_DISABLED + } else if (node_select_type == NODE_TYPE_3D && selection_drag_state == SELECTION_DRAG_NONE) { if (_handle_3d_input(p_event)) { return; } @@ -1807,8 +1807,8 @@ void RuntimeNodeSelect::_physics_frame() { } } } - } else if (node_select_type == NODE_TYPE_3D) { #ifndef _3D_DISABLED + } else if (node_select_type == NODE_TYPE_3D) { if (selection_drag_valid) { _find_3d_items_at_rect(selection_drag_area, items); } else { @@ -2175,7 +2175,7 @@ void RuntimeNodeSelect::_update_selection() { if (visual_instance) { bounds = visual_instance->get_aabb(); } else { -#ifndef PHYSICS_2D_DISABLED +#ifndef PHYSICS_3D_DISABLED CollisionShape3D *collision_shape = Object::cast_to(node_3d); if (collision_shape) { Ref shape = collision_shape->get_shape(); @@ -2183,7 +2183,7 @@ void RuntimeNodeSelect::_update_selection() { bounds = shape->get_debug_mesh()->get_aabb(); } } -#endif // PHYSICS_2D_DISABLED +#endif // PHYSICS_3D_DISABLED } Transform3D xform_to_top_level_parent_space = node_3d->get_global_transform().affine_inverse() * node_3d->get_global_transform(); diff --git a/scene/resources/3d/world_3d.cpp b/scene/resources/3d/world_3d.cpp index 649bc78ee8..39f23147e2 100644 --- a/scene/resources/3d/world_3d.cpp +++ b/scene/resources/3d/world_3d.cpp @@ -34,7 +34,9 @@ #include "scene/3d/camera_3d.h" #include "scene/resources/camera_attributes.h" #include "scene/resources/environment.h" +#ifndef NAVIGATION_3D_DISABLED #include "servers/navigation_server_3d.h" +#endif // NAVIGATION_3D_DISABLED void World3D::_register_camera(Camera3D *p_camera) { cameras.insert(p_camera); @@ -58,6 +60,7 @@ RID World3D::get_space() const { return space; } +#ifndef NAVIGATION_3D_DISABLED RID World3D::get_navigation_map() const { if (navigation_map.is_null()) { navigation_map = NavigationServer3D::get_singleton()->map_create(); @@ -72,6 +75,7 @@ RID World3D::get_navigation_map() const { } return navigation_map; } +#endif // NAVIGATION_3D_DISABLED RID World3D::get_scenario() const { return scenario; @@ -149,7 +153,9 @@ PhysicsDirectSpaceState3D *World3D::get_direct_space_state() { void World3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_space"), &World3D::get_space); +#ifndef NAVIGATION_3D_DISABLED ClassDB::bind_method(D_METHOD("get_navigation_map"), &World3D::get_navigation_map); +#endif // NAVIGATION_3D_DISABLED ClassDB::bind_method(D_METHOD("get_scenario"), &World3D::get_scenario); ClassDB::bind_method(D_METHOD("set_environment", "env"), &World3D::set_environment); ClassDB::bind_method(D_METHOD("get_environment"), &World3D::get_environment); @@ -164,7 +170,9 @@ void World3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "fallback_environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), "set_fallback_environment", "get_fallback_environment"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "camera_attributes", PROPERTY_HINT_RESOURCE_TYPE, "CameraAttributesPractical,CameraAttributesPhysical"), "set_camera_attributes", "get_camera_attributes"); ADD_PROPERTY(PropertyInfo(Variant::RID, "space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "", "get_space"); +#ifndef NAVIGATION_3D_DISABLED ADD_PROPERTY(PropertyInfo(Variant::RID, "navigation_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "", "get_navigation_map"); +#endif // NAVIGATION_3D_DISABLED ADD_PROPERTY(PropertyInfo(Variant::RID, "scenario", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "", "get_scenario"); #ifndef PHYSICS_3D_DISABLED ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "direct_space_state", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsDirectSpaceState3D", PROPERTY_USAGE_NONE), "", "get_direct_space_state"); diff --git a/scene/resources/3d/world_3d.h b/scene/resources/3d/world_3d.h index b9e8a4dd3c..71417cf425 100644 --- a/scene/resources/3d/world_3d.h +++ b/scene/resources/3d/world_3d.h @@ -48,7 +48,9 @@ class World3D : public Resource { private: RID scenario; mutable RID space; +#ifndef NAVIGATION_3D_DISABLED mutable RID navigation_map; +#endif // NAVIGATION_3D_DISABLED Ref environment; Ref fallback_environment; @@ -67,7 +69,9 @@ protected: public: RID get_space() const; +#ifndef NAVIGATION_3D_DISABLED RID get_navigation_map() const; +#endif // NAVIGATION_3D_DISABLED RID get_scenario() const; void set_environment(const Ref &p_environment);