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[MSDF] Fix outline bleed out at small sizes.
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@@ -611,7 +611,7 @@ void main() {
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if (outline_thickness > 0.0) {
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float cr = clamp(outline_thickness, 0.0, (px_range / 2.0) - 1.0) / px_range;
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d = min(d, msdf_sample.a);
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float a = clamp((d - 0.5 + cr) * px_size + 0.5, 0.0, 1.0);
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float a = clamp((d - 0.5 + cr) * px_size, 0.0, 1.0);
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color.a = a * color.a;
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} else {
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float a = clamp((d - 0.5) * px_size + 0.5, 0.0, 1.0);
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