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Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
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@@ -34,8 +34,8 @@
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#ifdef TOOLS_ENABLED
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#include "editor/editor_data.h"
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#include "editor/editor_settings.h"
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#include "editor/plugins/canvas_item_editor_plugin.h"
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#include "editor/scene/canvas_item_editor_plugin.h"
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#include "editor/settings/editor_settings.h"
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#endif //TOOLS_ENABLED
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bool Bone2D::_set(const StringName &p_path, const Variant &p_value) {
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