mirror of
https://github.com/Redot-Engine/redot-engine.git
synced 2025-12-06 23:31:53 -05:00
Add area_get_collision_layer and area_get_collision_mask
This commit is contained in:
@@ -720,7 +720,10 @@ void PhysicsServer3D::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("area_clear_shapes", "area"), &PhysicsServer3D::area_clear_shapes);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("area_set_collision_layer", "area", "layer"), &PhysicsServer3D::area_set_collision_layer);
|
||||
ClassDB::bind_method(D_METHOD("area_get_collision_layer", "area"), &PhysicsServer3D::area_get_collision_layer);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("area_set_collision_mask", "area", "mask"), &PhysicsServer3D::area_set_collision_mask);
|
||||
ClassDB::bind_method(D_METHOD("area_get_collision_mask", "area"), &PhysicsServer3D::area_get_collision_mask);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("area_set_param", "area", "param", "value"), &PhysicsServer3D::area_set_param);
|
||||
ClassDB::bind_method(D_METHOD("area_set_transform", "area", "transform"), &PhysicsServer3D::area_set_transform);
|
||||
|
||||
Reference in New Issue
Block a user