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Add missing range hint to Viewport.oversampling_override in the editor
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@@ -5203,7 +5203,7 @@ void Viewport::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::INT, "canvas_cull_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_canvas_cull_mask", "get_canvas_cull_mask");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "oversampling"), "set_use_oversampling", "is_using_oversampling");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "oversampling_override"), "set_oversampling_override", "get_oversampling_override");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "oversampling_override", PROPERTY_HINT_RANGE, "0,16,0.0001,or_greater"), "set_oversampling_override", "get_oversampling_override");
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ADD_SIGNAL(MethodInfo("size_changed"));
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ADD_SIGNAL(MethodInfo("gui_focus_changed", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Control")));
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