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https://github.com/Redot-Engine/redot-engine.git
synced 2025-12-06 07:17:42 -05:00
Unify and streamline connecting to Resource changes
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@@ -32,8 +32,6 @@
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#include "noise.h"
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#include "core/core_string_names.h"
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NoiseTexture3D::NoiseTexture3D() {
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noise = Ref<Noise>();
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@@ -214,11 +212,11 @@ void NoiseTexture3D::set_noise(Ref<Noise> p_noise) {
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return;
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}
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if (noise.is_valid()) {
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noise->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &NoiseTexture3D::_queue_update));
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noise->disconnect_changed(callable_mp(this, &NoiseTexture3D::_queue_update));
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}
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noise = p_noise;
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if (noise.is_valid()) {
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noise->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &NoiseTexture3D::_queue_update));
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noise->connect_changed(callable_mp(this, &NoiseTexture3D::_queue_update));
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}
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_queue_update();
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}
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@@ -297,11 +295,11 @@ void NoiseTexture3D::set_color_ramp(const Ref<Gradient> &p_gradient) {
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return;
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}
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if (color_ramp.is_valid()) {
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color_ramp->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &NoiseTexture3D::_queue_update));
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color_ramp->disconnect_changed(callable_mp(this, &NoiseTexture3D::_queue_update));
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}
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color_ramp = p_gradient;
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if (color_ramp.is_valid()) {
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color_ramp->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &NoiseTexture3D::_queue_update));
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color_ramp->connect_changed(callable_mp(this, &NoiseTexture3D::_queue_update));
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}
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_queue_update();
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}
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