Rebrand Godot to Redot

Add Linux Editor tests workflow matrix
Add Windows Editor w/ Mono workflow matrix
Add Generate Glue Code job to Windows workflow
Add Build GodotSharp job to Windows workflow

Add godot compatibility version references
Add Godot author info
Add Godot version compatibility info
Add Godot donor info
Add Godot authors and donors to editor_about.cpp

Credits:
Co-authored-by: Skogi <skogi.b@gmail.com>
Co-authored-by: Spartan322 <Megacake1234@gmail.com>
Co-authored-by: swashberry <swashdev@pm.me>
Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se>
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: radenthefolf <radenthefolf@gmail.com>
Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com>
Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com>
Co-authored-by: decryptedchaos <nixgod@gmail.com>
Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com>
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com>
Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com>
Co-authored-by: Mister Puma <MisterPuma80@gmail.com>
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com>
Co-authored-by: SingleError <isaaconeoneone@gmail.com>
Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
This commit is contained in:
Randolph W. Aarseth II
2024-10-04 01:37:26 -07:00
committed by Spartan322
parent b52811b834
commit d5fc3d1e8c
402 changed files with 7532 additions and 7064 deletions

View File

@@ -214,6 +214,10 @@ def get_version_info(module_version_string="", silent=False):
"module_config": str(version.module_config) + module_version_string,
"website": str(version.website),
"docs_branch": str(version.docs),
"godot_major": str(version.godot_major),
"godot_minor": str(version.godot_minor),
"godot_patch": str(version.godot_patch),
"godot_status": str(version.godot_status),
}
# For dev snapshots (alpha, beta, RC, etc.) we do not commit status change to Git,
@@ -1089,7 +1093,7 @@ def dump(env):
#
# To generate AND build from the command line:
# scons vsproj=yes vsproj_gen_only=no
def generate_vs_project(env, original_args, project_name="godot"):
def generate_vs_project(env, original_args, project_name="redot"):
# Augmented glob_recursive that also fills the dirs argument with traversed directories that have content.
def glob_recursive_2(pattern, dirs, node="."):
from SCons import Node
@@ -1585,6 +1589,8 @@ def generate_copyright_header(filename: str) -> str:
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2024-present Redot Engine contributors */
/* (see REDOT_AUTHORS.md). */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */