Ability to print and log script backtraces

Co-authored-by: Mikael Hermansson <mikael@hermansson.io>
This commit is contained in:
reduz
2025-03-31 21:39:43 +02:00
committed by Mikael Hermansson
parent f704113abe
commit d1dcb40d56
32 changed files with 813 additions and 95 deletions

View File

@@ -32,6 +32,7 @@
#include "core/io/logger.h"
#include "core/object/object_id.h"
#include "core/object/script_language.h"
#include "core/os/os.h"
#include "core/string/ustring.h"
@@ -91,7 +92,15 @@ void _err_print_error(const char *p_function, const char *p_file, int p_line, co
// Main error printing function.
void _err_print_error(const char *p_function, const char *p_file, int p_line, const char *p_error, const char *p_message, bool p_editor_notify, ErrorHandlerType p_type) {
if (OS::get_singleton()) {
OS::get_singleton()->print_error(p_function, p_file, p_line, p_error, p_message, p_editor_notify, (Logger::ErrorType)p_type);
Vector<Ref<ScriptBacktrace>> script_backtraces;
// If script languages aren't initialized, we could be in the process of shutting down, in which case we don't want to allocate any objects, as we could be
// logging ObjectDB leaks, where ObjectDB would be locked, thus causing a deadlock.
if (ScriptServer::are_languages_initialized()) {
script_backtraces = ScriptServer::capture_script_backtraces(false);
}
OS::get_singleton()->print_error(p_function, p_file, p_line, p_error, p_message, p_editor_notify, (Logger::ErrorType)p_type, script_backtraces);
} else {
// Fallback if errors happen before OS init or after it's destroyed.
const char *err_details = (p_message && *p_message) ? p_message : p_error;