mirror of
https://github.com/Redot-Engine/redot-engine.git
synced 2025-12-06 15:21:56 -05:00
Fix floatBitsToUint function
This commit is contained in:
@@ -1641,10 +1641,10 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
|
||||
{ "floatBitsToInt", TYPE_IVEC3, { TYPE_VEC3, TYPE_VOID } },
|
||||
{ "floatBitsToInt", TYPE_IVEC4, { TYPE_VEC4, TYPE_VOID } },
|
||||
|
||||
{ "floatBitsToUInt", TYPE_UINT, { TYPE_FLOAT, TYPE_VOID } },
|
||||
{ "floatBitsToUInt", TYPE_UVEC2, { TYPE_VEC2, TYPE_VOID } },
|
||||
{ "floatBitsToUInt", TYPE_UVEC3, { TYPE_VEC3, TYPE_VOID } },
|
||||
{ "floatBitsToUInt", TYPE_UVEC4, { TYPE_VEC4, TYPE_VOID } },
|
||||
{ "floatBitsToUint", TYPE_UINT, { TYPE_FLOAT, TYPE_VOID } },
|
||||
{ "floatBitsToUint", TYPE_UVEC2, { TYPE_VEC2, TYPE_VOID } },
|
||||
{ "floatBitsToUint", TYPE_UVEC3, { TYPE_VEC3, TYPE_VOID } },
|
||||
{ "floatBitsToUint", TYPE_UVEC4, { TYPE_VEC4, TYPE_VOID } },
|
||||
|
||||
{ "intBitsToFloat", TYPE_FLOAT, { TYPE_INT, TYPE_VOID } },
|
||||
{ "intBitsToFloat", TYPE_VEC2, { TYPE_IVEC2, TYPE_VOID } },
|
||||
|
||||
Reference in New Issue
Block a user