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Support colored font
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@@ -87,6 +87,6 @@ if env['builtin_freetype']:
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# Godot source files
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env.add_source_files(env.modules_sources, "*.cpp")
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env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
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env.Append(CCFLAGS=['-DFREETYPE_ENABLED', '-DFT_CONFIG_OPTION_USE_PNG'])
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Export('env')
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