mirror of
https://github.com/Redot-Engine/redot-engine.git
synced 2025-12-06 15:21:56 -05:00
Merge pull request #73658 from smix8/do_not_stop_the_entire_server_cause_you_want_to_pause_4x
Keep NavigationServer active while SceneTree is paused
This commit is contained in:
@@ -825,7 +825,6 @@ void SceneTree::set_pause(bool p_enabled) {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
paused = p_enabled;
|
paused = p_enabled;
|
||||||
NavigationServer3D::get_singleton()->set_active(!p_enabled);
|
|
||||||
PhysicsServer3D::get_singleton()->set_active(!p_enabled);
|
PhysicsServer3D::get_singleton()->set_active(!p_enabled);
|
||||||
PhysicsServer2D::get_singleton()->set_active(!p_enabled);
|
PhysicsServer2D::get_singleton()->set_active(!p_enabled);
|
||||||
if (get_root()) {
|
if (get_root()) {
|
||||||
|
|||||||
Reference in New Issue
Block a user