mirror of
https://github.com/Redot-Engine/redot-engine.git
synced 2025-12-06 23:31:53 -05:00
For GDExternal use, provides access to internal graphics handles for textures
This commit is contained in:
@@ -214,6 +214,7 @@ public:
|
||||
|
||||
FUNC2(texture_set_force_redraw_if_visible, RID, bool)
|
||||
FUNC2RC(RID, texture_get_rd_texture, RID, bool)
|
||||
FUNC2RC(uint64_t, texture_get_native_handle, RID, bool)
|
||||
|
||||
/* SHADER API */
|
||||
|
||||
|
||||
Reference in New Issue
Block a user